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location Melbourne, Australia
age 29
visits member for 2 years, 9 months
seen 5 mins ago

Formerly known as 'user867.'


Jul
18
revised System Recommendation: Traders/Truckers Spaceships Sci-Fi
Added personal experience, expanded on why it's relevant.
Jul
18
revised System Recommendation: Traders/Truckers Spaceships Sci-Fi
Added personal experience.
Jul
18
answered System Recommendation: Traders/Truckers Spaceships Sci-Fi
Jul
18
comment Is it possible for a wizard to change the spells in her spellbook?
+1 for making the key point that there is no limit to the number of spells you can learn at any level. (I kind of feel like it deserves to be in giant bold letters.) This is in many ways a return to how things worked in the days before 4th edition, where power-hungry wizards greedily sought to claim and hoard as many spellbooks as they could, and the greatest strength, boast, and legacy of a mage was the size of his library.
Jul
18
comment pathfinder: how to handle evil actions
Yeah, it's important that each group comes to a consensus of what Lawful and Chaotic mean in their campaign, because the definitions in Pathfinder aren't really clear.
Jul
18
comment pathfinder: how to handle evil actions
+1 for asking the player what he thinks is happening. We as humans have subjective views of morality and ethics; D&D requires that an objective standard exist for its alignment rules to function as written. These occasionally come into conflict - working out where the conflict lies is the first step.
Jul
18
comment How to deal with combats where the enemies cannot damage the PCs?
@ConorPender The reason I mention them is that I suspect you might not have considered the full scope of possible ways they could be applied to your situation. The great thing about Numenera is that GM intrusions can plausibly do anything. (This is largely due to the presence of ciphers and other common reality-bending elements in the setting.) Intrusions allow you to alter any situation, in any way imaginable, at a moment's notice; They are an incredibly powerful and versatile tool whose only limit is what players allow.
Jul
17
comment How to deal with combats where the enemies cannot damage the PCs?
There's no experience reward for winning fights in Numenera. Experience points are granted when the PCs make discoveries or recover useful ancient technology, or given to the players as compensation for the GM suddenly introducing weird and wonderful complications to situations.
Jul
17
comment What are the limits of Mage's Magnificent Mansions?
Note that focus components aren't consumed during casting, so theoretically, after the initial start-up cost, each subsequent casting would be free of any monetary cost.
Jul
17
reviewed Reopen What are the limits of Mage's Magnificent Mansions?
Jul
17
reviewed Reviewed Optional but official rules that balance “instant death” threats in DnD3.5?
Jul
17
comment Optional but official rules that balance “instant death” threats in DnD3.5?
Welcome to the site, user15121. I notice that, as written, this doesn't appear to answer the question asked at the top of this page. Unfortunately, this site doesn't work like most forums you may have visited; Answers that don't address the question tend to get deleted as off-topic. In fact, the way this site works takes a lot of explanation and a little getting used to - It's got some unusual conventions that only make sense once you see it all works together. I suggest you read our FAQ, then consider how you might edit this answer to be more on-topic.
Jul
17
comment How to deal with combats where the enemies cannot damage the PCs?
@Sardathrion Better?
Jul
17
revised How to deal with combats where the enemies cannot damage the PCs?
Moved final paragraph into greater prominence;Attempted to improve overall coherence.
Jul
17
reviewed Approve suggested edit on How many power points do I gain from Psionic Talent?
Jul
17
comment Do enemies have the same rules for death as PCs?
@Macona That's how it worked in 3.5e, but it was changed in Pathfinder. In Pathfinder, regenerating creatures take lethal damage, but they don't die from going into the deep negatives unless they take at least a little damage from a source that suppresses their regeneration.
Jul
17
answered How to deal with combats where the enemies cannot damage the PCs?
Jul
16
reviewed Close Character backstory and history development/generation tools
Jul
16
comment How do I rein in a character's backstory without discouraging the player?
+1 for explaining why the goal is a Bad Idea in-setting. Having a vendetta against the Emperor is like having a Vendetta against Apollo: You're unlikely to have any opportunity to do anything about it in the course of the game, and if the object of your vendetta were to actually notice you, you would immediately suffer any fate he chooses for you. It's worth mentioning that every surviving entity who has a vendetta against the God-Emperor is a xeno race with vast numbers and significant advantages over humans, backed by one or more gods, and/or so insignificant as to escape notice.
Jul
16
comment How can I help the GM make investigation engaging for the whole party?
@MumblesCrzy I suspect it's the "most" that KRyan has trouble with; In my experience, while some GMs do play the way you describe, they're a minority. That being said, I suspect everyone's only got anecdotal evidence to rely on, so I agree with his assessment that this answer is good.