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Formerly known as 'user867.'


Jun
26
comment Are demons immune to reality changes made by angelic covers?
This doesn't actually say anything about whether a cover affects a demon, though - just about whether a demon can spot an angel who's already got a cover. Which is to say, it addresses the most common case, where an angel's cover is someone the demon would never have met, but not the rare case where an angel assumes a cover that just so happens to be the demon's significant other.
Jun
26
reviewed Leave Closed How should I go about stabbing my friend in the back?
Jun
26
comment Do spell effects move if the object they are cast on moves?
@MC_Hambone Since you're giving a house rule as an answer, you should mention that it's a house rule in your answer.
Jun
26
comment What policies should be made at the start of a campaign, to define the desired game experience and avoid bad feelings later?
Related: Every question about setting up a social contract before a game.
Jun
25
reviewed Close How should I go about stabbing my friend in the back?
Jun
25
reviewed Leave Open Multiclassing in 3.5e (epic level)
Jun
25
comment How can I get fellow Paranoia players to betray each other?
Not every edition of Paranoia has the "No out-of-character conversation" thing. I can see why it might help - but given that it's not a part of every edition, and that as a player the OP has no ability to enforce it, perhaps you could flesh this answer out with some advice that could work in the absence of the no-OOC rule?
Jun
24
comment Does an intelligent undead have a soul?
@TimothyAWiseman Perhaps you should edit it into your answer, since it's relevant?
Jun
23
comment Druid wildshapes to recon a city from above, how to limit?
Shutting down players who use their abilities creatively tends to have the negative side effect of discouraging players from creative problem solving, and reduces player agency in your game. Do you have any suggestions on how to avoid these side effects?
Jun
23
comment How to assign exp for indirect kills
Common sense is rarely as common as it seems, and not everyone who uses the book's approach does so because the book says to; Indeed, I'd be surprised if all the people passing over this answer obeyed the book's methods to the letter.
Jun
23
comment How to assign exp for indirect kills
It does vary from game to game, though; A more simulationist model, like the one you propose, is certainly possible, and may be preferred by some groups.
Jun
23
comment How to assign exp for indirect kills
This is a reasonable argument if your group believes that experience points should represent practical experience. For a group that instead prefers to treat experience points as an OOC reward for "playing the game right," it's less useful - but this is definitely a good answer for the first kind of players! +1.
Jun
23
comment How to assign exp for indirect kills
@StevenGubkin If you're going to question that, you might as well question why killing people in hand-to-hand combat grants experience points while being professionally trained does not. Experience points are a reward for "playing the game right" - not a realistic measure of how much experience a character gains from their experiences.
Jun
22
comment Does Pathfinder have a spell of desirability?
Was 'Sympathy' changed in Pathfinder? I don't have my books handy.
Jun
20
awarded  Nice Answer
Jun
19
comment Into what game-term classifications are half-elves put?
Bear in mind, when the "Elven Blood" trait was written, there were no effects that only affected humans. Unless I'm misremembering.
Jun
18
comment Can creatures tell if they've been blessed or cursed by Prayer?
So you're saying that the effects of this particular spell are subtle enough to go unnoticed.
Jun
18
comment How can I tell how powerful an NPC is without being explicitly told?
This answer isn't wrong, but it contains very little actionable information for a player who's less experienced at interpreting hints than the GM expects.
Jun
18
comment How can I tell how powerful an NPC is without being explicitly told?
More broadly, spellcasting enemies tend to be more powerful than non-spellcasting ones, undead or otherwise. This isn't because spellcasters are inherently more powerful than non-spellcasters; It's just that most settings make spellcasters rarer and more powerful than martial types, and this tends to mean that hostile spellcasters tend to be a couple of levels higher than their non-spellcasting peers.
Jun
18
comment How can I tell how powerful an NPC is without being explicitly told?
+1 for answering this almost entirely from the player side. Also for pointing out that high-level characters tend to have better equipment, while low-level grunts do not. Especially mindless undead ones.