| bio | website | ryswebsite.com |
|---|---|---|
| location | ||
| age | ||
| visits | member for | 2 years, 9 months |
| seen | Aug 18 '11 at 17:30 | |
| stats | profile views | 29 |
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May 19 |
awarded | Nice Question |
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Mar 31 |
awarded | Popular Question |
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Feb 3 |
awarded | Good Question |
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Jan 6 |
awarded | Good Question |
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Nov 19 |
awarded | Nice Question |
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Sep 14 |
awarded | Notable Question |
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Aug 26 |
awarded | Yearling |
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Jun 8 |
awarded | Good Question |
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Jan 30 |
awarded | Nice Question |
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Oct 18 |
awarded | Nice Answer |
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Aug 27 |
awarded | Yearling |
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Jun 21 |
awarded | Popular Question |
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May 21 |
awarded | Nice Question |
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Feb 1 |
awarded | Nice Question |
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Jan 29 |
comment |
In Dictionary of Mu, does the end of an epoch mean game over? Are you saying I should just go with my gut based on the sessions that produced 20 demon entries? |
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Jan 29 |
comment |
In Dictionary of Mu, does the end of an epoch mean game over? i.e. Let's say that one of the players kills Nimrote in his Kicker, rallying the prisoners. His dream is to make a city around black rock instead of just a death pit. The end of the epoch could be METEOR DESTROYS BLACK ROCK, right? That addresses the kicker by wiping out the site. But could the end of the epoch be a positive thing, like a fissure opening up and an enormous spring spilling up into the arena? |
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Jan 14 |
comment |
How do I help my players not get caught up on smaller plot points? Depends on your definition. I think of like, Kantian intuition which is the application of your whole faculty for processing information. Call it a smarts check. |
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Jan 12 |
answered | How do I help my players not get caught up on smaller plot points? |
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Dec 14 |
accepted | Where does the word 'grognard' come from? |
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Dec 7 |
awarded | Nice Question |