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seen Feb 27 '13 at 22:06

Dec
28
comment What if the GM knocks over the tower during a game of Dread?
I would not give them a "you win!" but the GM should give the players something special. Maybe something good and helpful happened in the story. Or maybe the players all get a "free pull" they can use later to succeed in an action instead of actually pulling from the tower.
Dec
24
comment How late in history can I set a campaign based in the US without cars and telephones being widespread?
+1 for suggesting a post-apocalyptic or steampunk game.
Dec
16
comment What games are out there that could be played in a single night, with no prep?
+1 For Dread! It is a really fun game, esp if you like both roleplaying and Jenga. I've noticed that how the game goes depends a lot on how those in the group play jenga. If people play competitively, the jenga tower is going to fall often and characters are going to die quickly. If people play cooperatively, it is possible to get through the game without the tower ever falling and no one dying (only had that happen once though).
Dec
15
comment What to do when you seem like you do not fit in with a group?
Well, the in game religion my character follows doesn't really have a deity. But there is a huge spiritual component in the Werewolf The Apocalypse setting and one spirit has managed to get her to go and do something. Don't know how it will turn out yet or help the character any.
Dec
15
comment What to do when you seem like you do not fit in with a group?
I would love to see the character pull herself back together, but sadly it is not likely to fully happen, if it happens at all, before the campaign ends.
Dec
15
comment What is the normal “pace” for a 4E session/campaign?
Gurps can be a little intimidating at first, but the 4e books are wonderfully organized, well written, and let you can make some very diverse characters. The only time consuming part I found was character creation (expect to do math). GURPS does have an official character creation program that makes character generation (and leveling) 10x easier.
Dec
14
comment What to do when you seem like you do not fit in with a group?
@Wraith808 - It is the character's nature, it has always said "lone wolf" on that section of her character sheet. I will admit there might be some bleed-through going on, but it the reasons I'm discouraged are not one in the same as the character's. Maybe the double unhappiness going on is just feeding off each other now.
Dec
14
comment What to do when you seem like you do not fit in with a group?
Perhaps, as you've noted, the pack dynamic just doesn't work for everyone in my group, and I think my game lost most of the players who did work with it well and really understood the game's concept. I know the current players all have a history of mostly playing D&D adventure games or crazy BESM ones, so that might be a factor. When my game started it consisted of ppl who never played anything else before, played Vampire before, and/or were Furies and thus liked the idea of being an animal shifter.
Dec
14
comment What to do when you seem like you do not fit in with a group?
I'm playing old werewolf too. I sort of wish I was dealing with some outright disrespect, but it's been more passive aggressive. The pack will expect my character to come up with ideas and make the plans, they will even follow orders without question. But a few of them then resent/dislike my character on a personal level and gather around another character who is the more loving caring sort of type. That character doesn't want the responsibility those who gather around wish of her (and sucks at taking charge if my character is not around). So it's been one big mess all around.
Dec
14
comment What to do when you seem like you do not fit in with a group?
The setting was never really a problem for me, I LOVE old werewolf like crazy. And being the leader was fine first and I did well with it, but then a split formed after there was a major shift in players/characters. As a result, a mini "pack" within the pack sort of appeared after awhile mainly consisting of characters belonging to two specific players. I guess it is likely that break in cohesion might be the source of some of my problems. I do not know if a new game will remedy any of those issues, but I agree I need a break before even attempting one.
Dec
14
comment What to do when you seem like you do not fit in with a group?
My character that went into the full out depression was pretty spiritual. There's a religion of sorts in WtA called The Middle Way, which is sort of like a mixture of Eastern religions. It is what kept her going for most of the game until just recently. But there were way too many bad things that piled up on the character with no good successes to offset them and eventually her beliefs were not enough. I don't know, maybe the focusing on negative things is just part of the me not being able to play something very different from myself.
Dec
13
comment What to do when you seem like you do not fit in with a group?
I have tried playing a different kinds of characters and it doesn't work out. Even the ones who are not really loners end up distanced from the group anyway, and even if it doesn't get to that point, I do not enjoy playing them for the reasons I sated in my original post. My characters have also had ties with other PCs, but most of those PCs are dead or gone now so those ties no longer matter. That is why I have posted this question here, to get some different suggestions. I am wondering now if that was a bad idea...