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visits member for 2 years, 3 months
seen 15 hours ago

Jan
22
revised What are the major innovations in Dungeon World compared to D&D 3.5/Pf/4e?
added 69 characters in body
Jan
22
revised What are the major innovations in Dungeon World compared to D&D 3.5/Pf/4e?
deleted 75 characters in body
Jan
22
revised What are the major innovations in Dungeon World compared to D&D 3.5/Pf/4e?
added 2 characters in body
Jan
22
revised What are the major innovations in Dungeon World compared to D&D 3.5/Pf/4e?
added 2 characters in body
Jan
21
comment How do I help a player who struggles with a tactics-focused character?
@Brian Ballsun-Stanton Let me try again: Your main suggestion, making checklists, is something that will seem tedious and un-fun to many people. You even acknowledge this by stating how 'underrated' they are. I feel your answer would improve enormously if you could explain how to turn your suggestion in something that improves the enjoyment of the game instead.
Jan
21
asked What are the major innovations in Dungeon World compared to D&D 3.5/Pf/4e?
Jan
20
comment Creative Problem Solving Combat System Suggestions
Can you elaborate on why those are required reading?
Jan
20
comment Can dark vision see in pitch darkness?
Oh. That makes sense...
Jan
20
revised Can dark vision see in pitch darkness?
minor reformat and editing.
Jan
20
revised Is there a better way to run a “rules light” or “beginner” D&D 4th edition game?
added 41 characters in body
Jan
20
answered Is there a better way to run a “rules light” or “beginner” D&D 4th edition game?
Jan
19
answered What are some clearly defined differences between developing a linear campaign versus dynamic
Jan
16
comment How do I deal with two players who dislike each other and disrupt the game?
It's often not so simple in real life though...
Jan
16
comment Arcane and Divine Spells vs Massive Damage
There are some variant rules here, but yeah...variant rules. Still, you could use size-dependent thresholds, and combine it with enlarge person...
Jan
16
comment Can I cast two swift spells in a round, or otherwise trade a move action for a swift?
You might make an argument that it's ok to use the standard action to cast the swift-action spell during your turn, that is, without using the out-of-turn benefit that is the major advantage of using a swift action.
Jan
16
reviewed Approve suggested edit on How can I have non-Euclidean dungeons in non-magic settings?
Jan
16
comment What (trait, feat, class, etc) can reduce the penalty of using inappropriately sized weapons?
Even with +3.5 it's only worth it on very low levels, if at all.
Jan
15
comment Can I skip reading the Red Box?
Shouldn't that be 'grammatically correct'? :)
Jan
15
comment Can I skip reading the Red Box?
Shouldn't that be a yes in the first phrase?
Jan
15
comment What would it take for Pelor to abandon a paladin?
But that's exactly what I was talking about - don't make an npc that helps the party in a fight where your npc is higher level than the party. The party are the heroes, not the npc.