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11h
comment A fast rule to replace iterative attacks
It doesn't really matter, both things can slow down the game. Some people are fast with their game math and others take a long time with their dice. Any improvement helps.
11h
comment A fast rule to replace iterative attacks
What about the points in KRyan's answer with respect to high- and low-AC targets?
Mar
19
comment D&D high-difficulty / technical character build suggestions
Maybe missing a mention of how stealth, illusions and to a lesser part enchantments can be strongly dm dependent...
Mar
7
comment Creating a campaign everyone can DM in?
Yes. Having multiple different characters instead of a single one one is (even if story-hacked like in Ars Magica) is more confusing, not less.
Mar
6
comment Creating a campaign everyone can DM in?
Why? If you can follow two different campaigns, you can follow them. If you can't, you can't. The character you play is only a small piece of the puzzle.
Feb
26
comment Managing leveling too fast?
I am surprised. I generally feel that 3-8 is a great range, and everything turns totally insane after L10 or 12 if you have a players who know the system.
Feb
24
comment Do Sorcerers need to know a lot of attack spells?
Here's a list of 'spells that fvcking kill people'. If you learn one or two of those per level, you should be able to fill the remaining slots with whatever and still be a valuable, powerful addition to your party.
Feb
18
comment The “Quantum Barbarian” — Beginning the Rage Ends the Rage, and Ending the Rage Begins the Rage
Can you elaborate more in depth or maybe provide some snippets of rules text on the details?
Feb
17
comment Are rulings that only feature in Dragon/Dungeon Magazine 'official'?
Not sure if this answer is the best way to voice your frustration (but it's not my downvote).
Feb
16
comment Should I take Sorcerer or Warmage for a Kobold Ultimate Magus?
I thought it was clear that sor/wiz is by far the better combination in this context than wiz/warmage - but i added a line for you. Still, why the downvotes? The highest-voting answers just repeat my main points...
Feb
9
comment What should I do if I have one PC that has optimized his character and is throwing off the party's CR?
That do should have been a don't. Hmmmm.
Feb
9
comment What should I do if I have one PC that has optimized his character and is throwing off the party's CR?
@KRyan while I completely agree with your assessment, I think that many people playing pathfinder do really care about class balance, and a 'I gave you a power-up because your choices made for a weak character' (even if phrased much better) might lead to bad blood.
Feb
7
comment Does Evard's Black Tentacles affect the spell's caster?
@KRyan I am not sure that's correct. He might use the 4 cubes and distribute them in a way that his allies are out of reach (depending on the battlefield, of course).
Feb
2
comment What Are Freedom of Movement's Limits?
As your researched showed, a RAW answer does not exist. So your 'ways it has been nailed down' would amount to a list of house rules... Hm.
Jan
31
comment How much does a body weigh?
Just use real-world analogs and common sense...
Jan
24
comment What are the major innovations in Dungeon World compared to D&D 3.5/Pf/4e?
That's a great answer, too bad I can only pick one.
Jan
21
comment How do I help a player who struggles with a tactics-focused character?
@Brian Ballsun-Stanton Let me try again: Your main suggestion, making checklists, is something that will seem tedious and un-fun to many people. You even acknowledge this by stating how 'underrated' they are. I feel your answer would improve enormously if you could explain how to turn your suggestion in something that improves the enjoyment of the game instead.
Jan
20
comment Creative Problem Solving Combat System Suggestions
Can you elaborate on why those are required reading?
Jan
20
comment Can dark vision see in pitch darkness?
Oh. That makes sense...
Jan
16
comment How do I deal with two players who dislike each other and disrupt the game?
It's often not so simple in real life though...