5,313 reputation
1745
bio website
location Zürich, Switzerland
age
visits member for 3 years, 4 months
seen 7 hours ago

Feb
1
comment How can I improve this homebrewed Defiler/Preserver for 5e?
Yes, but HP scale with level, while spell DCs in 5e mostly don't, since 20 is max. So a +1 stays relevant. Also I only care about mechanical balance, psychological balance (muh feels) does not seem relevant here.
Feb
1
comment How can I improve this homebrewed Defiler/Preserver for 5e?
@JoshuaAslanSmith Please then help me reformulate that problematic part so it improves the question.
Feb
1
comment How can I improve this homebrewed Defiler/Preserver for 5e?
Any ideas how I could improve the question?
Jan
31
comment Do these different numbers of attack stack within one round?
You could also assume his build is legal and improve your answer by stating the feat prerequisite.
Jan
31
comment Do these different numbers of attack stack within one round?
He might have the dual wielder feat...
Jan
29
comment It seems like every skill check should always be made with advantage due to the 'Working Together' rules. Is this accurate?
@AceCalhoon it can be quite different if failing has consequences.
Jan
23
comment War Caster, a whip and a dagger, and provoking Opportunity Attacks
The accepted answer here shows that it's not the same. He had the same reason, but asked a different question. Really, when you use War Caster you don't attack with the reach weapon. And even if you argue that you do, that's a different reasoning from the other question.
Jan
23
comment War Caster, a whip and a dagger, and provoking Opportunity Attacks
That's your interpretation; the reach text says 'this weapon adds 5 feet to your reach when you attack with it'. War Caster uses the proc but you don't attack with it. It's at least murky enough that this is not a duplicate.
Jan
23
comment Casting healing spells is automatically successful?
No. Well, they do have attacks with Range: Touch, but it's not the same as a 3.5e touch attack since there is no thing such as Touch AC.
Jan
23
comment Attacks of Opportunity while holding a reach and a non-reach weapon
I made a question specifically concerned with the war caster interaction here
Jan
23
comment Attacks of Opportunity while holding a reach and a non-reach weapon
Hm, indeed. Weird though that the accepted answer for the duplicate the Seven found seems to imply a different solution.
Jan
23
comment Attacks of Opportunity while holding a reach and a non-reach weapon
According to feat text the only thing that matters is the movement that provokes. I don't see how war caster interaction would be different...
Jan
23
comment Attacks of Opportunity while holding a reach and a non-reach weapon
I have a caster with War Caster and I am more interested in maximizing the chance for OAs.
Jan
22
comment How does Armor of Agathys interact with getting temporary hit points?
@sadaqah Make that an answer.
Jan
22
comment How does Armor of Agathys interact with getting temporary hit points?
Yes but does the armor effect (retaliation 5 cold) end if I take the hitpoints from my buddy?
Jan
19
comment How to make a great villain who your players hate more than anything else?
One important part you mentioned but did not expand on was that the villain should take something the party thinks is theirs. There aren't many ways parties will hate some npcs more than if he takes 'their stuff'...
Jan
17
comment How can I get around the drow's light sensitivity?
Not necessarily. Blade pact warlocks can be great melee attackers from L1...
Jan
17
comment Help me optimize a controller-warlock that doesn't just spam Eldritch Blast
Sure, no doubt both are great options...
Jan
17
comment Help me optimize a controller-warlock that doesn't just spam Eldritch Blast
Dissonant whispers uses the reaction of the target and therefore provokes OA - and that can be insanely powerful...much better than the alternatives in my opinion. And it scales with the OA of the party ;)
Jan
16
comment Is a Staff with Finesse balanced?
There's also shillelagh, so some casters already have a melee weapon that is even more powerful, because it's powered by their main ability and costs only a cantrip + bonus action to activate.