| bio | website | |
|---|---|---|
| location | ||
| age | ||
| visits | member for | 1 year, 4 months |
| seen | Feb 11 at 20:57 | |
| stats | profile views | 15 |
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Jan 23 |
answered | How can I more effectively use darkness in a dungeon? |
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Jan 22 |
answered | “Sharing” enchanted items in Dresden Files RPG |
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Jan 21 |
revised |
Can an enemy be taken over in a fight with charm person? explaining what V is for folks who didn't watch true blood & some clarity |
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Jan 21 |
revised |
Can an enemy be taken over in a fight with charm person? explaining what V is for folks who didn't watch true blood |
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Jan 21 |
answered | Can an enemy be taken over in a fight with charm person? |
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Jan 21 |
comment |
Do consequences grant you Fate points when compelled by opponents? I just want to reiterate something touched on compels don't always need to be negative either, I have compelled players to keep another from doing something monumentally stupid when the aspects were there to do so |
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Jan 20 |
answered | How can/should I convince my players to use magic other than Rotes? |
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Jan 20 |
revised |
Can concessions inflict a worse effect on the conceding character than the attacker intended? added 162 characters in body |
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Jan 19 |
answered | Can concessions inflict a worse effect on the conceding character than the attacker intended? |
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Jan 19 |
comment |
Why should I take demolitions in SotC? I very much agree that they are partly cues for the GM, but they are also a good place for you as a player to narrate things differently. If your trying to break the deathstar, doing it with engineering might work sure... but demolitions should have an extremely different narration, you aren't just trying to break it with demolitions |
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Jan 19 |
revised |
What fantasy systems center on evil characters and specifically the consequences of being evil? oops lessthan symbol breaks the post :( |
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Jan 19 |
awarded | Citizen Patrol |
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Jan 19 |
answered | What fantasy systems center on evil characters and specifically the consequences of being evil? |
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Jan 13 |
awarded | Editor |
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Jan 13 |
revised |
How can I reward a character that doesn't want magic items? subtle points were aparantly more subtle than I thought & needed stressing to avoid further misinterpretation |
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Jan 13 |
answered | How can I reward a character that doesn't want magic items? |
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Jan 12 |
answered | How can I bring in new players on the fly? |
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Jan 10 |
comment |
How can I stat up a troll in 5 different systems? The very strong/dumb bit is basically a statblock in FATE since the aspects are almost (if not more) important than the numbers sometimes |
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Jan 10 |
awarded | Teacher |
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Jan 10 |
answered | Why would I hire you? |