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visits member for 2 years, 6 months
seen Feb 11 '13 at 20:57

Mar
28
comment Superhero cinematic gaming — looking for a system
what part of "yes again" confused you man?
Mar
28
comment Superhero cinematic gaming — looking for a system
its cinematic by nature of how its rules system works, your question is nearly the equivalent of "have you played a 4e based game with heavy tactical play?" and unless batman, the flash, the xmen, spawn, green lantern, and every other super hero I can think of are still superheros yes again..... I think you are trying to split hairs a bit too many times. I'm not the first person to suggest a fate based system, I just gave more detail...
Mar
22
comment Dealing with a problem player not playing to their character aspects
I've mentioned it couple times yes & got reluctance from him about it
Mar
22
comment Dealing with a problem player not playing to their character aspects
yea, I've tried that a few times with talking about it gently & got pushback about how he really likes what his aspects describe
Mar
4
comment Are there any examples of modeling “Competence Porn” in FATE?
It's also possible that your players are always spending fate points instead of making assessments. "navel fazing maneuvers & assessments to prep can be even more powerful than going in blind & using a fate point dump at zero hour after the roll
Feb
8
comment What games exist with a focus on travelling between alternate universes?
A game cenetered around worldbuilding of those dimensions is going to be different from one focused on any random grouping of them with all of them probably being too mired in rules to be playable enough to print
Feb
8
comment What games exist with a focus on travelling between alternate universes?
This question only says what you are not looking for. I think it will require more fleshing out, perhaps with an example of the type of things you wan to be doing with your players... The closest it comes is mentioning a decade old tv show (95-2000) that ranged from total plot of the week one offs to be forgotten all the way too plot of the week loosely tied into a vague long term plot involving one of the main characters, a group of baddies, and/or an individual baddie. The episodes range from heavy social interaction to action to drama and/or wilderness/urban survival
Feb
1
comment Maintaining balance with a very large group
what is a "caller"? I've never heard the term before
Jan
26
comment Can an enemy be taken over in a fight with charm person?
@Jon of all trades I've tried a few times & wrote a quick one a while back here:palladium-megaverse.com/forums/… up a while back when I was trying to put together a rifts game. A lot of things in the the experience & recovery lack words to properly describe without conversation or making Dickens look excessively brief. Recovery is going great though :).
Jan
21
comment Do consequences grant you Fate points when compelled by opponents?
I just want to reiterate something touched on compels don't always need to be negative either, I have compelled players to keep another from doing something monumentally stupid when the aspects were there to do so
Jan
19
comment Why should I take demolitions in SotC?
I very much agree that they are partly cues for the GM, but they are also a good place for you as a player to narrate things differently. If your trying to break the deathstar, doing it with engineering might work sure... but demolitions should have an extremely different narration, you aren't just trying to break it with demolitions
Jan
10
comment How can I stat up a troll in 5 different systems?
The very strong/dumb bit is basically a statblock in FATE since the aspects are almost (if not more) important than the numbers sometimes
Jan
9
comment How do I get my dresden files players involved in city creation?
it's a face to face game at a FLGS
Jan
9
comment How can I add underworld intrigue to my Dresden Files game?
Yea the Fae are part of the world, I hadn't really considered the idea of giving them an established presence living outside the nevernever though, & think it could help things somewhat to give them one though :)