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seen Jun 11 at 16:38

Aug
13
awarded  Popular Question
Jun
9
answered Are deckers or technomancers required in a shadowrun group?
Jun
9
answered Are deckers or technomancers required in a shadowrun group?
Apr
24
comment How does movement with multiple grapplers work?
And if conditions allow, and the party keeps struggling for enough rounds, I'd say the grappled target starts to suffocate. But that's not rules-as-written in the least. It's worth a chuckle though.
Apr
13
awarded  Caucus
Apr
13
awarded  Constituent
Jan
30
awarded  Nice Answer
Jan
10
awarded  Yearling
Nov
21
awarded  Popular Question
Aug
6
answered How do characters enter the Shadows?
Jun
11
awarded  Nice Question
Jan
10
awarded  Yearling
Jan
5
awarded  Notable Question
Nov
22
awarded  Good Answer
Aug
22
answered What kind of missions would appeal to a tech heavy party in Shadowrun?
Aug
22
comment Combat rules for large battles
Played a game with this. It turned out alright. It went fast, for one. But rule-tweaks are required: Territories don't have to have unit occupying them, a limit for troop movement per round, and getting rid of endless rolling conquest. I also added routing and some rules for defensive fortifications. I'd stress that, since the players don't get to use their characters, this portion of the game be kept to a minimum. Quick army-sized combat is the name of the game.
Jun
26
comment How can I reward a character that doesn't want magic items?
Actually, you don't need 50 spears. You just need 4 guys with spears to rival a +2 spear. And maybe power attack. Four guys to pass the 10 DC, on average, twice for "aid another". That gives you +4 to attack, which if you power attack for 2 points, is equivalent to attacking with a +2 spear. It's more versatile, as they can switch between aiding you or defending you, but it's more vulnerable to area attacks. Also, it's a little easier to kill your followers than to sunder the +2 spear.
Jun
26
comment Combat rules for large battles
Well that's nice and all, but what if you have unequal qualities of armies? Say, peasant militia vs gnolls? How would we balance that?. Fyi, giving the attackers d8's instead of d6's give them a kill ratio of about 3:1.
May
7
comment Running a Counter-Strike style Shadowrun?
If you're going to be playing online with friends, why not just play counter-strike? Or a suitable Shadowrun-like video game? Say, Monaco? Pen and paper shines as a social event, a way to tell a story, and an amazingly versatile exception handler (you). It's not the best medium for online death-matches.
May
7
answered Running a Counter-Strike style Shadowrun?