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bio website blog.strawjackal.org
location Israel
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visits member for 2 years, 2 months
seen 16 mins ago

You can often find me on Chat.


May
18
awarded  Peer Pressure
May
18
comment Is there a canonical definition for when Hermetic seasons start in Ars Magica?
We actually use the more modern system, I suspect. The equinoces and solsti occur mid-season. After all, if the Summer Solstice is known as Midsummer's Day, how can it not be in mid-season?
May
14
comment Wealth in tremulus: insane or horrific?
+1 Excellent answer. I know that I also had problems moving from relatively simulationist systems, such as D&D, where your character's money is an absolute in-world fixture, to a more narrativist system where Wealth is an abstract out-of-character concept.
May
12
revised What RPG converted “choose your own adventure”–style gamebooks into adventure modules?
slight copyediting of first paragraph to make it a statement rather than a question.
May
12
answered What RPG converted “choose your own adventure”–style gamebooks into adventure modules?
May
5
comment Running a “Chaotic Evil” PC in a morally ambivalent group?
Well, if Belkar is your inspiration, you certainly conveyed it in your question. :)
May
5
answered Running a “Chaotic Evil” PC in a morally ambivalent group?
Apr
30
answered In-game rewards for game-related work?
Apr
25
answered Dealing with a disgruntled player leaving my campaign
Apr
23
revised How can non-magical healers be useful when magic healing is available?
added 3 characters in body
Apr
23
answered How can non-magical healers be useful when magic healing is available?
Apr
17
comment Should long Aspects be split?
Great question. I'm starting my first Fate game now, and I also find myself asking myself similar questions.
Apr
7
awarded  Good Answer
Apr
7
comment How can I check whether an extremely adult/mature plot idea would be accepted by players without revealing any details of the idea itself?
+1 for clueing in the players. Remember that effect of seeing your players pleasantly surprised by your plot twist only happens once, but building the story from that twist onwards is a combined effort. Sharing them in your plans lets them participate in building the story in a more proactive, rather than just reactive fashion.
Apr
6
comment How can I arrange for the long-term containment of magical animals?
Does the solution need to account for protecting the animals from one another, each in its individual area, or can they be mixed freely? This will help determine whether we need several Room-sized rituals, or one large Structure-sized ritual.
Mar
26
comment How can I introduce twists to the setting without asking the players
+1 for "let them play with it". I remember a game of Fading Suns where all manner of ancient high-powered energy weapons kept going dead in our hands after one shot, if at all. Very frustrating, and makes the world feel less coherent and more stacked personally against the players.
Mar
24
answered What would a rogue call him/herself in game?
Mar
19
comment How to support useful Intraparty Conflict
Good question. Just one thing: I wouldn't necessarily define PvP as "a personal issue". It's mostly a term from CRPGs where you play a zero-sum game where there's "winning" at the expense of the other. Not necessarily an emotional problem.
Mar
18
awarded  Enlightened
Mar
16
awarded  Nice Answer