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location Boston
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visits member for 3 years, 8 months
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  • The best gaming advice: Talk to each other like reasonable adults.
  • Dice fudging is bullshit.
  • Ignoring rules is a sign that you're playing the wrong game.
  • Rather than hack on the rules of a game, stop to consider that a different game might better do what you want.
  • Rule Zero is bullshit.
  • System matters.
  • “Wubba Wubba!”

    Brevity is characteristic of okeefe's answers. … It's a complete solution to the problem, in a small package. —SevenSidedDie


11h
reviewed Close Designing a damage system for our rules
12h
reviewed Leave Closed How to add and use a luck stat?
1d
reviewed Leave Open How can I create more compelling villains?
1d
reviewed No Action Needed How many iterative attacks does an epic creature with class levels get?
1d
reviewed Leave Open How to add and use a luck stat?
1d
reviewed Reopen How many iterative attacks does an epic creature with class levels get?
1d
comment How to add and use a luck stat?
Dungeon Crawl Classics comes to mind as a D&D with a Luck stat. You should take a look at what Goodman Games does with it.
2d
revised Is there an item that prevents expending a power on a miss?
Typo
2d
reviewed No Action Needed Is there an item that prevents expending a power on a miss?
2d
reviewed Close What qualities are important when creating a fantasy RPG campaign?
2d
reviewed Leave Open When should a GM roll behind the GM Screen?
2d
reviewed No Action Needed Plausible explanation for large number of armed adventurers in fantasy RPG setting?
2d
reviewed Reviewed What options exist for a “divine bard” in D&D 3.5?
2d
reviewed Leave Open Bringing the Realism
Apr
18
reviewed Leave Closed How reliable is the d20 PFSRD?
Apr
18
reviewed No Action Needed Chess Trap Variant
Apr
17
reviewed Leave Open Plausible explanation for large number of armed adventurers in fantasy RPG setting?
Apr
17
reviewed No Action Needed Melee Egoist Build
Apr
17
reviewed No Action Needed Rangers making attacks with different melee weapons?
Apr
17
reviewed No Action Needed How to handle player knowledge when they fumble a knowledge roll