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  • The best gaming advice: Talk to each other like reasonable adults.
  • Dice fudging and Rule Zero are bullshit.
  • Dungeon World is a better D&D than D&D.
  • Ignoring rules is a sign that you're playing the wrong game.
  • Metagaming is not a four-letter word.
  • System matters.
  • “Wubba Wubba!”

May
7
comment How to efficiently describe mental danger
@Vatine Here's the free version of Dungeon World if you'd like to learn about it.
May
7
answered How to efficiently describe mental danger
May
7
awarded  Civic Duty
May
6
reviewed Approve suggested edit on Can a druid use powers from other classes while in beast form?
May
6
reviewed Approve suggested edit on Running a “Chaotic Evil” PC in a morally ambivalent group?
May
4
awarded  Proofreader
May
4
reviewed Approve suggested edit on larp-mes-camarilla tag wiki
May
4
reviewed Approve suggested edit on larp-mes-camarilla tag wiki excerpt
May
1
comment What are ways player characters could awake an ancient evil?
Just about anything. This sounds like pure plot device.
May
1
comment Encouraging players to play games they normally wouldn't?
I have had mixed success, depending on the group, of offering to run a one-shot. Some groups just don't want to try new things.
May
1
reviewed Approve suggested edit on system-introduction tag wiki
May
1
reviewed Approve suggested edit on system-introduction tag wiki excerpt
Apr
30
revised How do I read a 4-sided die?
Pedantry!
Apr
29
reviewed Approve suggested edit on world-of-darkness tag wiki
Apr
29
reviewed Approve suggested edit on vampire-masquerade tag wiki
Apr
29
comment What Works Inspired Paranoia?
The page is titled Design Notes / Bibliography, and includes a Notes and resources section which is the history of Paranoia up until now. It also includes a Resources sidebar—"These sources, among many, are particularly helpful for cultivating a characteristically paranoid atmosphere in your games"—which is what I posted, although I left out the Online section of websites. I imagine it's a hybrid of inspiration and resources. The notes also call out My Life With Master as a design influence on Paranoia XP.
Apr
29
comment What Works Inspired Paranoia?
@KyleWilley Fifth edition? Please turn in your personal effects to PLC and report to the Reeducation Facility in RIP Sector immediately, citizen.
Apr
29
answered What Works Inspired Paranoia?
Apr
28
revised My DM's ruled that all spells cast in armor are subject to Arcane Spell Failure. Can you change his mind?
Move comment into answer
Apr
28
answered Adventures with an allegorical/philosophical flavour