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  • The best gaming advice: Talk to each other like reasonable adults.
  • Dice fudging is bullshit.
  • Ignoring rules is a sign that you're playing the wrong game.
  • Rather than hack on the rules of a game, stop to consider that a different game might better do what you want.
  • Rule Zero is bullshit.
  • System matters.

Brevity is characteristic of okeefe's answers. … It's a complete solution to the problem, in a small package. —SevenSidedDie


Nov
25
reviewed Approve suggested edit on What counts as ground for Tenser's Floating Disk?
Nov
25
comment What counts as ground for Tenser's Floating Disk?
@Zibbobz A quick "What are you, stupid?" from the GM works wonders for this kind of situation.
Nov
25
awarded  Good Answer
Nov
23
reviewed Approve suggested edit on game-recommendation tag wiki
Nov
22
reviewed Approve suggested edit on group-dynamics tag wiki
Nov
22
reviewed Approve suggested edit on group-dynamics tag wiki excerpt
Nov
21
revised 1st-level Pathfinder group without healer
Cleanup
Nov
21
answered How does the GM effectively help players find Traits?
Nov
21
comment How does the GM effectively help players find Traits?
Is this primarily about picking traits as part of character burning, or do you mean in general?
Nov
20
comment How can I create a Prisoner's Dilemma-style choice in Paranoia?
Sure, misdirect. Paranoia only works (for me) in small bursts anyway, so it's only going to be a couple of sessions at most.
Nov
20
comment How to run Fiasco in a group of mixed player types?
Also, it's a one-shot that lasts 2-3 hours.
Nov
19
reviewed Approve suggested edit on How does a player correct a GM mistake without being a rules lawyer or pushover?
Nov
19
reviewed Approve suggested edit on How can a GM prevent growing disillusioned with their own game?
Nov
19
comment Why are Dragons “Always X” alignment?
Why assume there's any reason beyond the intent of the game designers?
Nov
18
reviewed Approve suggested edit on Can a Half-Dragon's alignment change from their dragon's alignment type?
Nov
15
comment How can I have non-Euclidean dungeons in non-magic settings?
“It's not magic! It's super science!”
Nov
13
reviewed Leave Open PC vs PC team campaigns
Nov
10
revised Best way to get players to think about their backgrounds within the game?
Cleanup
Nov
8
comment What diceless tabletop RPG techniques are there?
Dread works really, really well. The environment can help a lot, and the players have to buy in to playing a horror game, but these are not issues unique to Dread.
Nov
6
comment How can I speed up combat with a large number of enemies?
I would hope that the system you're using has rules for this, if it's something that's supposed to happen frequently.