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  • The best gaming advice: Talk to each other like reasonable adults.
  • Dice fudging is bullshit.
  • Ignoring rules is a sign that you're playing the wrong game.
  • Rather than hack on the rules of a game, stop to consider that a different game might better do what you want.
  • Rule Zero is bullshit.
  • System matters.

Brevity is characteristic of okeefe's answers. … It's a complete solution to the problem, in a small package. —SevenSidedDie


Jun
19
comment Are there any good, free introductory Dungeon World adventures for a DM used to D&D?
@gatherer818 You should write this as an answer.
Jun
2
comment Can you wear two of the same ring?
@Fering This might be a good, separate question for the site. Do a quick search first to see if it isn't already answered.
Apr
27
comment Any advice on a good Respawn system for pathfinder
@GMJoe Oh, it was entirely a metagame construct so that we couldn't just freely save and restore as we saw fit.
Apr
27
comment Any advice on a good Respawn system for pathfinder
@GMJoe Weren't doing what?
Apr
26
comment Should I warn my players when they're about to do something stupid?
There's at least one game that offers a “GM common sense” warning as a mechanic/merit the players can buy—Vampire: the Masquerade, I think?
Apr
10
comment What is a fractal style of story generator?
You should look up Microscope, mentioned in that question.
Feb
23
comment Re-roll a failed exploration roll?
You may want to add this bit from page 58: If the total equals or exceeds the DC, the ability check is a success—the creature overcomes the challenge at hand. Otherwise, it’s a failure, which means the character or monster makes no progress toward the objective or makes progress combined with a setback determined by the DM.
Jan
15
comment What happens when you touch a Sphere of Annihilation?
@Lexible Those, for the most part, aren't modeled in D&D. I do like to imagine that it floats ever so slightly above the ground. Try not to drop one in an ocean…
Dec
15
comment Good RPG for pirate-oriented setting
This answer could be improved by mentioning or linking to a relevant pirate playset.
Nov
29
comment Is it legally okay to blog a D&D 5e story (actual play)
This does not provide an answer to the question. To critique or request clarification from an author, leave a comment below their post - you can always comment on your own posts, and once you have sufficient reputation you will be able to comment on any post.
Nov
22
comment What can I leave out of a first session?
@AdrianoVaroliPiazza Characters start with 1 Fate and 1 Persona each. The End of Session is the only time they earn more Rewards—more Fate and Persona. The End of Session is literally when the session ends, not necessarily after their mission is completed. It's certainly possible to start the next session still working on the previous mission. The mission may not even be related to their Goals, but usually at least one mouse has the mission (or something closely related) as a Goal.
Nov
6
comment European Medieval Fantasy RPG with an appropriate setting, minimal bookkeeping, random characters, and simple rules?
Ignorable rules is a sign that you're not sure about what you want.
Oct
30
comment With a negative Strength value, how much damage can I do?
@gatherer818 An excellent point! Answer updated.
Oct
11
comment Can I change the alignment of my intelligent item?
Ask the sorcerer for a refund. I'm sure your ranger can be convincing.
Oct
8
comment A 2 Player RPG for buddies?
There are a handful of niche games that require two participants, and I think this question places a nice spotlight on those games.
Sep
23
comment How Can I Make Supplies Matter In D&D 3.5e?
If you want to take this to an extreme, check out Torchbearer.
Sep
7
comment Magic Systems: Names for Non-Vancian Magic?
It's probably simpler just talk about a given system's magic system when discussing them.
Sep
5
comment In a Mouse Guard fight, does each team target a specific other team with each move?
The forthcoming second edition of Mouse Guard cleans this up.
Sep
5
comment Who's the artist that drew the art on pg. 148 and 220 in PHB DnD 5e?
Email Wizards of the Coast and ask.
Sep
4
comment What's fair compensation for creating a one-armed drow?
Honestly, let him keep the arm but make him go on a quest of the wizard's choosing. That sounds way more enjoyable.