431 reputation
27
bio website
location
age 25
visits member for 2 years, 7 months
seen Oct 17 at 18:23

I'm a designer, web developer, artist, vegetarian, cook, and human with a passion for computers, problem solving, food, nature, technology, and outer space, among other things.


Sep
29
awarded  Editor
Sep
29
revised Speeding Up Combat
added 8 characters in body
Sep
29
answered Speeding Up Combat
Sep
28
comment Speeding Up Combat
+1 for index cards. Tracking player statblocks, monster statblocks, traps, items, etc via index cards has truly revolutionized my games.
Sep
26
comment I'm at a loss with “Dungeons and Dragons.” How does one play it, anyway?
Tabletop RPGs tend to be game frameworks/systems, not games in and of themselves. By way of analogy, think in terms of video games—D&D would be a PlayStation, and the adventure you share with your friends is the game you play on it.
Sep
26
comment What software is available for virtual table tops?
I've played enough games with Google+ Hangouts and the Roll20 extension to vouch for it. It worked very well for the needs of me and my group.
Sep
26
awarded  Yearling
Sep
26
awarded  Nice Answer
Sep
25
comment Should I use a GMPC to help a small party?
+1 just for "Worgi"
Sep
25
awarded  Yearling
Sep
25
answered Cheat-proof online die roller?
Sep
24
awarded  Autobiographer
Sep
24
comment How could I make Bruce Banner/Incredible Hulk as a valid character?
A comprehensive and well-presented answer. +1
Sep
18
answered Should a GM seek to share costs?
Sep
15
comment What can I do to paper to make it look aged?
If smell alone is giving you issues, you could consider something like lapsang souchong, a smoked tea which would give your paper an old, smoky aroma.
Aug
30
comment How does wandering within a city work?
+1 for re-purposing maps of real cities. That's a great suggestion nearly buried in this answer.
Aug
21
comment Should I leave this group or recover it?
I am curious how the subject was broached with the GM. Some people react very poorly to being told they are "wrong" or when others point out "larger mistakes". I'm not saying you ought to sugar-coat anything or slip on your kid gloves, but perhaps taking a less blame-oriented approach might help? Instead of saying "You should have X" or "You shouldn't ever Y", perhaps phrase it like "When X happened, I got really frustrated for Y reasons. Why did you choose to do X?" and have more of an open discussion.
Aug
13
comment How do I deal with my players not roleplaying at all?
"...if they roleplayed correctly." There is no such thing, roleplaying is highly individual and subjective. Perhaps describe the way in which you would prefer they roleplay, i.e. what is "correct" roleplaying for you.
Aug
12
comment Are there rules for Intelligent Items with Class Levels?
A thorough and amusing analysis. +1
Jul
28
comment Is there a good way to distribute pregenerated characters?
Letting them work it out themselves is absolutely the best and easiest solution to this problem. Random assignment is a close second, but I feel this method still trumps that.