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I'm a game designer that's been playing tabletop games since the early '00s. Most of my experience is with the D&D 3/3.5/Pathfinder ruleset, but I've bee branching out more in the past few years.


Aug
27
comment Why did the D&D devs design spontaneous casters to lose out on a spell level compared to prepared casters?
@AlexP I agree that Something Awful is not any worse than any other internet forum. However, quality of forum aside, I wouldn't trust any quote that I read on a forum without an external citation. I guess I should have been more broad, and said that internet forums in general are not reliable sources for quotes. I don't have any particular reason to believe that the post was totally made up, but I would not be even a little surprised if the poster was at least misrepresenting Skip Williams' words, or taking a meaning that wasn't in the actual quote.
Aug
23
reviewed Leave Closed A good class to play when new to 5e and RPGs in general?
Aug
23
reviewed Close Solo player: best way to mitigate tiny party size?
Aug
23
asked How does Mage Armor interact with Unarmored Defense?
Aug
23
revised What methods exist to get your AC higher than 20 without magic items?
Added note about Defensive Style.
Aug
23
comment What methods exist to get your AC higher than 20 without magic items?
Could you spell out how you make a Barbarian with 21+ AC, just for clarity's sake?
Aug
23
answered What methods exist to get your AC higher than 20 without magic items?
Aug
22
awarded  Nice Answer
Aug
21
awarded  Enlightened
Aug
19
reviewed Leave Closed How to master a game where the player group is not a group IG
Aug
19
reviewed Close How can I improve my pregame introduction?
Aug
18
answered How can I implement legacies for PCs?
Aug
18
comment How can I implement legacies for PCs?
In general, this is a good post, but Weapons of Legacy has nothing to do with passing weapons down to children. That book is basically just a way to have equipment that levels with you, using super-weird rules and a crappy name. While you could pass down a legacy weapon (just like you could theoretically pass down any weapon), there are no special rules for that in the book.
Aug
18
comment Why did the D&D devs design spontaneous casters to lose out on a spell level compared to prepared casters?
I've spent a few hours on the Wayback Machine trying to find a good answer to this question, to no avail. If you manage to find a good source for it there, please post it, and I'll change my vote.
Aug
18
comment Why did the D&D devs design spontaneous casters to lose out on a spell level compared to prepared casters?
-1: While this is the closest that an answer to this question has come to a good source, Something Awful isn't a isn't a really reliable source for quotes. I especially feel that the post you link is likely misrepresenting Skip Williams' words, and has a tone that conveys a lot of disrespect towards him, making it more likely that the poster is overemphasizing the negativity in the statement.
Aug
15
awarded  Nice Answer
Aug
15
revised Has 5e fixed the balance problems of the monk at all?
Int and Cha clarification.
Aug
15
revised Has 5e fixed the balance problems of the monk at all?
Added note about MAD.
Aug
15
answered Has 5e fixed the balance problems of the monk at all?
Aug
13
comment Does a character with 10 Constitution only need to eat every 4 days?
-1: You use some incorrect math here, and you don't answer the question. Characters with a 0 Con mod need to eat every 4 days, according to the rule I quote, which means that "characters with a CON mod of less than +1 need to eat more often than once per 4 days" is incorrect, since 'less than +1' includes +0. You're correct that the character with a -5 Con mod needs to eat more often, but that's not what I'm asking. I'm specifically asking for clarification for the case where a character has a Con mod of 0, and assuming that I can extrapolate the rules from there.