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I'm a game designer that's been playing tabletop games since the early '00s. Most of my experience is with the D&D 3/3.5/Pathfinder ruleset, but I've been branching out more in the past few years.


Dec
7
answered Are there homebrew fix classes or rules that put Fighting types and Roguish types into Tier 1?
Dec
7
comment Can a spellcaster know why a spell failed?
-1: I'm unaware of rules that support any of this stuff. I can't find anything in the magic overview in either system that makes it clear that you know why a spell would fail, or that a caster "is assumed to have a complete understanding of the spell". You can certainly run it that way, but you can just as easily run it the other way. If you can cite rules text that agrees with your interpretation, I'd reverse my downvote.
Dec
7
comment Can a spellcaster know why a spell failed?
Not an answer, but it's totally common and reasonable in the real world for skilled people to not know why their thing didn't work. I can't count the number of stories I've heard from programmers where a program failed because of a minor mistake that took hours to find, and seconds to fix.
Dec
7
answered Can you Plane Shift to the plane that you're on?
Dec
5
comment Do wizards really have to prepare spells multiple times to cast them multiple times?
@RobertF That analogy wouldn't work for 5E. Since wizards can cast a prepared spell more than once, the gun analogy wouldn't really work.
Dec
5
awarded  Good Answer
Dec
4
comment Do wizards really have to prepare spells multiple times to cast them multiple times?
@Ellesedil You're partially correct. The Spell Points system (UA 153) gives everyone a number of spell points (sorcerers get marginally more), and allow characters to spontaneously cast all of their prepared spells using those spell points. There is no change to the number of spells prepared. I don't like this variant, because it makes prepared spellcasters much, much more powerful, without causing a similar increase in power to spontaneous casters. The variant I propose makes wizards a bit less versatile, which is an important consideration.
Dec
4
awarded  Nice Answer
Dec
4
revised Do wizards really have to prepare spells multiple times to cast them multiple times?
Added houserules.
Dec
4
revised Do wizards really have to prepare spells multiple times to cast them multiple times?
Added note about vancian preparation.
Dec
4
answered Do wizards really have to prepare spells multiple times to cast them multiple times?
Dec
3
awarded  Good Answer
Dec
3
awarded  Enlightened
Dec
1
awarded  Nice Answer
Dec
1
answered Do gauntlets do anything?
Nov
26
revised Several damage reduction clarifications for Pathfinder
Quoted question text before each answer, to make it easier to read.
Nov
26
awarded  Popular Question
Nov
19
revised How do I play in a system with rules that aren't written down?
added 389 characters in body
Nov
19
comment How do I play in a system with rules that aren't written down?
I had to read that several times before I got it, but are you saying that a "nomothetic" person relies on specified rules, where an "ideographic" person relies more on what makes sense in the narrative? Would it be possible to explain that in a less dense form? The quote from your whitepaper is a bit hard to grok.
Nov
19
revised How do I play in a system with rules that aren't written down?
added 269 characters in body