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location Massachusetts
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visits member for 3 years, 6 months
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I'm a game designer that's been playing tabletop games since the early '00s. Most of my experience is with the D&D 3/3.5/Pathfinder ruleset, but I've been branching out more in the past few years.


Jun
4
reviewed Reopen Can a medium sized creature wield a colossal sized weapon?
Jun
4
reviewed Reviewed How do I run a successful and engaging campaign without combat?
Jun
4
reviewed No Action Needed Dealing with “fearless” players
Jun
3
reviewed Leave Closed As a GM is it unfair to secretly protect one player's character to keep the peace?
Jun
3
reviewed Reopen What level of interactibility does the Summon natural allies spell grant over summons that can speak?
Jun
3
reviewed Reviewed Is it possible to dual wield a pair of two-handed weapons?
Jun
2
reviewed Reopen Would this Conjure Dragons spell be too powerful?
Jun
2
reviewed Reviewed What is a good way to explain the difference between a Chaotic Neutral character, and a character who is just crazed?
Jun
2
reviewed Leave Closed Getting laid in the Dark Ages
Jun
1
answered Alchemist identifying a poison
Jun
1
revised What is the general pace of advancement in Monster of the Week?
edited tags
Jun
1
awarded  Nice Answer
Jun
1
reviewed Approve How do I get my PCs to not be a bunch of murderous cretins?
Jun
1
reviewed Close Does taking a branch from the tree produced by staff of the woodlands harm the staff?
Jun
1
reviewed Close Can you make an unwilling creature willing?
Jun
1
reviewed Approve Is there a way to eliminate opponents through grappling?
Jun
1
awarded  Good Answer
May
31
comment How far away can you see light?
Different edition, but related because the light rules are similar: rpg.stackexchange.com/questions/60253/…
May
31
answered How far away can you see light?
May
30
comment Can the Minor Conjuration ability gained by Wizards of the School of Conjuration be used to summon rare, expensive, consumable spell components?
I don't think that ability checks would change anything. It's an at-will ability with no real cost outside of some combat action economy considerations, so ability checks would just slow down play for no real benefit. I don't think that giving suggestions for how to limit abuse of this feature other than "don't allow material components" would make the answer better.