68,250 reputation
4154331
bio website d7.pipemaze.com
location Vancouver, Canada
age 34
visits member for 3 years, 11 months
seen 1 hour ago

Roleplayer, lapsed blogger, and full-time dad.

Started playing with AD&D 1e and GMing with AD&D 2e. Ran D&D 3.x, 4e briefly, then became a fan of indie games and the OSR. Particularly fond of GMless and short-form games because they suit a busy schedule and are good for enticing non-gamers into the hobby.

Running Dungeon WorldPlaying D&D 4eWriting Broken Swords RPGReading RuneQuest 6


1h
comment Dungeons and dragons maximum hit points
(I would hope "we would not like the question to rot" is self-evidently true. I don't think speaking for the community on that is presumptuous of me.)
1h
comment Dungeons and dragons maximum hit points
I'm not saying punitive votes are policy, I'm saying it is a thing that people do to answers that jump on obviously unclear questions. Don't if you like.
1h
comment Dungeons and dragons maximum hit points
Those aren't about this situation. This isn't a bad question, it's just not done cooking. We'd like the asker to fix it instead of leaving it to rot. Removing your answer temporarily would encourage that. Also, it would save you from punitive downvotes for jumping the gun.
3h
revised What are Ketephys' subdomains?
copyedit
5h
comment Good sources for free/open source published campaigns
Can you define "good" with specific objective features? Everyone has their own opinion of what makes for a good adventure/campaign, so to help you we need to know what you look for when you want something good.
5h
comment Dungeons and dragons maximum hit points
The preferred course of action here is to delete the answer for now, then when the question is fixed, edit the answer to suit and undelete it.
8h
comment Are there other RPGs with the phenomenon where the class that is stereotypically the best at something isn't the best at all?
What problem are you asking us to solve? "Because I don't know" is not a problem—there are lots of things we each don't know that are not problems. "Not knowing is causing problem X," is what this post is missing and is a minimum requirement to be acceptable on the site. Apart from the asking-for-a-list problem.
8h
comment Dungeons and dragons maximum hit points
We don't answer improperly formed questions because it discourages fixing them and encourages more people to rush to answer unclear questions, causing a long-term drop in the site's overall quality.
12h
awarded  Notable Question
14h
comment Are there other RPGs with the phenomenon where the class that is stereotypically the best at something isn't the best at all?
If you have a read problem buried under here, ask about it directly. Getting grumpy that your invisible problem can't be seen or mind-read by others is not the way to demonstrate that you have a real problem you'd like solved. We don't know what problem this questioned is supposed to solve for you because you haven't said it.
14h
comment Are there other RPGs with the phenomenon where the class that is stereotypically the best at something isn't the best at all?
@GMNoob That is a "best" that is always possible, and is not the "best" that the no-lists advice is meaning. The point of that heuristic is: will this question attract a few answers which will likely include the best possible answer, or will it attract new answers forever because there is actually no best answer out there in the real world? This question is the latter kind. Just because you can checkmark a best answer doesn't make it not a list question.
14h
comment How do I analyze and improve myself as a GM?
If you want something to be not missed… perhaps say it in the answer? That thesis statement that ties together the numbered list of apparently random advice is absent.
1d
comment How do I analyze and improve myself as a GM?
The question says that they have lots of GMing advice already and isn't asking for more general tips; they're very asking very specifically "as a GM, how do you evaluate and improve your own performance?" This mentions nothing about self-evaluation. This answer reads like a brain-dump of GMing advice without having read the question. We ask that questions be focused; we expect answers of focused questions be themselves focused.
1d
comment Can a multi-armed eidolon get the multiweapon fighting monster feat?
You can thank people for helpful answers and "bless" one answer as the most useful to you by using upvotes and the checkmark, respectively, rather than using the answer box to write a thank-you note.
1d
comment How can I make non-violent combat alternatives actually fun and interesting?
"How do I design and run [every kind of game activity except one]" is much too broad. Even picking just one play activity and asking "how?" is pretty broad, but would be much better.
1d
revised Can a multi-armed eidolon get the multiweapon fighting monster feat?
edited body; edited title
1d
revised How can I make puzzles a challenge for the character, rather than the player?
rolled back to a previous revision
1d
comment How do I analyze and improve myself as a GM?
Yeah. Self-analysis mid-game is hard to impossible. It's all about the post-mortems.
1d
comment How do I analyze and improve myself as a GM?
What about the self-analysis techniques the question is about? We have lots of questions about GMing best-practices that this isn't a duplicate of.
1d
comment New to RolePlaying
Yes, but we can't read your mind. :) If you can put what you mean into the question, then more readers will understand what you're asking about.