59,453 reputation
4123288
bio website d7.pipemaze.com
location Vancouver, Canada
age 33
visits member for 3 years, 7 months
seen 4 hours ago

Roleplayer, lapsed blogger, and full-time dad.

Started playing with AD&D 1e and GMing with AD&D 2e. Ran D&D 3.x, 4e briefly, then became a fan of indie games and the OSR. Particularly fond of GMless and short-form games because they suit a busy schedule and are good for enticing non-gamers into the hobby.

Running Dungeon World in UndermountainPlaying nothing • Scheming nothing • Writing Broken Swords RPGReading GURPS 4th Edition Basic Set


Jan
6
comment What's the name of the game about LARP de-briefings?
Do you know if this is a print product or not? (It sounds like it could easily be a homebrewed game made by a LARPer with a taste for meta.)
Jan
6
revised What means are there for dealing with invisible creatures?
clarify per comments
Jan
6
answered How can I use Helfrost spells with Power Points?
Jan
5
comment What means are there for dealing with invisible creatures?
Yes, that's worth mentioning, thanks! Rereading the Q, it's not clear but could be read as the Notice and hit/target penalties being what they're most concerned about dealing with.
Jan
5
revised Moldvay D&D First Round in Encounter
retag: [dnd-encounters] is for the 4e in-store pickup initiative called "D&D Encounters"; the plain [encounters] tag is the right one
Jan
5
answered Moldvay D&D First Round in Encounter
Jan
5
revised What means are there for dealing with invisible creatures?
expand
Jan
5
answered What means are there for dealing with invisible creatures?
Jan
2
comment Melee Combat in Moldvay's D&D Basic
"hopefully re-create some of the fun from the original D&D Basic Set" means that picking one of two possible "no single, correct answer[s]" is definitely sufficient for the purposes of this question. I otherwise agree with your answer, but I can't get behind the strong suggestion to not fiddle with the rules in relatively tiny ways like this.
Jan
2
revised A system for tactical magic duels with low handling time?
retag; light copyedit; major retitle; reorganise body to put the question first before the aside about D20
Dec
30
comment Can a horse start a grapple?
True, but the fiction-based rule still creates sensible outcomes even without that mechanic-based rule. Point is that it's nice and functional.
Dec
29
answered Can a horse start a grapple?
Dec
28
comment Rend on fleshless opponents
Ehhh… asking for official sources on "is it just color?" is kinda asking for a lot. Except for a few vanishingly rare games, the distinction between color and rules is an entirely fan-created concept and not defined officially.
Dec
26
answered Why is there a limit on the number of good and bad outcomes in Fiasco scenes?
Dec
25
revised How do significantly differing male and female lifespans change my setting?
retag
Dec
25
comment How do significantly differing male and female lifespans change my setting?
Take inspiration from bees, perhaps. The tree-dryads might have several "husbands", doting on them and keeping them in comfort, but ultimately they're short-lived and blur the line between partner and pet.
Dec
25
comment Is there a list of optimised characters for D&D 3e?
@KRyan Asking if databases exist elsewhere is usually okay. It's when a question is aiming to gather a list of answers right here that it's a problem.
Dec
25
comment How would I quickly put together a believable map of an area?
Yeah. Never try to do in a hurry something that you've never done before, especially if "high quality" is a requirement.
Dec
24
comment Creating (Aspect) Advantages in Conflicts
My problem is more that this is a preview of an unreleased game. Kickstarter PDF previews are intended to get backer feedback so the text can be fixed before printing.
Dec
23
comment Creating (Aspect) Advantages in Conflicts
Since this game is not publicly available yet and the preview text may change before release, this question is premature. It's a good question, but you should ask Fred Hicks instead and then maybe the final version will make it clear enough that we won't need this question here! For those reasons I'm voting to close until the game is in at least in a release form.