100,653 reputation
5256497
bio website d7.pipemaze.com
location Vancouver, Canada
age 34
visits member for 4 years, 9 months
seen 9 mins ago

Roleplayer, lapsed blogger, and full-time dad.

Have been playing and GMing D&Ds from B/X to D&D 5e. Becoming a fan of indie games and the OSR in the mid 2000s expanded my horizons for both trad and indie games. Fond of GMless and short-form games that suit a busy schedule and are good for enticing non-gamers into the hobby.

Running RuneQuest 6 GloranthaPlaying D&D 5eScheming Hillfolk RPGReading everything by C. J. Cherryh and King of Sartar by Greg Stafford


Nov
7
revised bunnies-and-burrows wiki description
put exerpt into main
Nov
7
comment Creature's treasures and legend points
It doesn't exactly… but maybe it should? Do we really need two questions about how assigning LPs from creature parts works?
Nov
7
comment Is FATE a suitable system for a dungeon crawl?
Sorry, rules-hard. Rulings over rules seems to not count as rules-hard, as you've defined that. Old D&D isn't soft-rules, but it's much softer than what you're describing in the answer.
Nov
7
comment How do I make Puzzle Bosses more interesting than a Knowledge Check or tedious pre-research?
So you're saying, don't make it research, don't make it a check, just give it... but make it a puzzle as to how to exploit it. Is that about right?
Nov
7
comment Is FATE a suitable system for a dungeon crawl?
Naw. Old D&D is medium-light rules, AD&D was medium-heavy at most; and all of them before 3.0 were rulings over rules, which seems to not count as rules-heavy as you've defined it here.
Nov
7
comment Is FATE a suitable system for a dungeon crawl?
I was nodding along until you got to the definition of tactical RPG, and what is necessary to make dungeoncrawling work. Unfortunately, the game that created the genre, and still the king of the sandbox style that turns what you describe as the essence of dungeoncrawling up to 11, very much contradicts these assertions about the necessary qualities for a dungeoncrawling game. The first section is super-perceptive though.
Nov
7
comment Can I use Fabricate to make a Keen weapon?
"Even if your DM was generous, and ruled that a monomolecular blade would count as Keen without being magical..." I think Clarke's Third Law might be worth quoting there as well.
Nov
6
comment Can one win points for acting both for and against belief in a session?
@Mołot FYI, it's not about doing something you think is bad, it's about dramatically struggling with, and overcoming, your preconceptions and beliefs. Character-growth stuff. (So yeah, as okeefe says below, you can act to pursue a belief, and later reverse that dramatically, all in one session.)
Nov
6
comment Does Clone spell makes someone effectively immortal?
@MasonWheeler Funny because absurd, yeah.
Nov
6
comment Does Clone spell makes someone effectively immortal?
@SteveJessop I'm pretty sure magic cares about the pre-inflation value of the diamond; Mystra doesn't watch eBay for the current going price.
Nov
6
comment Is there a disadvantage I'm missing to starting outside my “main” class?
Rephrasing as "perhaps you DM will..." would significantly improve this answer's reception, maybe? Right now this is not addressing the asker, who is a player. At best it's a suggestion to a DM about a possible downside to this scheme that could be implemented, but it's not a DM asking. It's easy to see the downvote meaning of "this answer is not helpful" as applying, in its current form. Extracting the idea and re-developing it in a way addressed to the person asking the question certainly couldn't hurt.
Nov
6
comment Does Clone spell makes someone effectively immortal?
Worth noting that there is a long history in Realms canon of NPCs using simulacra/clones as life insurance. It's not widespread, but a few NPCs (mostly in the Black Network leadership) are/were known to DMs as prominent users of this strategy.
Nov
6
comment Casting multiple spells in a single round
RAW says "a" cantrip. That is unambiguously 1. If it just meant cantrips as a category, thus permitting more than one, it would use the English categorical grammatical form: "cantrips".
Nov
5
revised Can a character target multiple enemies with multiattack? Can they be separated?
typo
Nov
5
revised Is there a way to attack the mental stress track of mortals without violating the Laws of Magic?
copyedit
Nov
5
revised Is there a way to attack the mental stress track of mortals without violating the Laws of Magic?
fix quote formatting
Nov
5
revised Is there a way to attack the mental stress track of mortals without violating the Laws of Magic?
copyedit
Nov
5
comment How do I let players know that not every encounter has to be hack and slash?
Also related: How to communicate to the players that an encounter can be solved also through diplomacy?
Nov
5
comment How do I let players know that not every encounter has to be hack and slash?
Part of the trouble is that alternatives go against the grain of the game you're playing. Not because 4e is only about combat, but because fighting will always work to solve "I am threatened with violence" problems better than the alternatives. Why solve a threatening-wolf problem with a nuanced, non-violent, creative, maybe-might-fail approach when you can eliminate the problem quickly, easily, decisively, and permanently with all these powers you've spent so much attention on giving your character?
Nov
5
revised How do I make Puzzle Bosses more interesting than a Knowledge Check or tedious pre-research?
rewrite