37,339 reputation
374195
bio website d7.pipemaze.com
location Vancouver, Canada
age 32
visits member for 2 years, 9 months
seen 2 hours ago
stats profile views 791

Roleplayer, lapsed blogger, and full-time dad.

Started playing with AD&D 1st edition and started GMing with AD&D 2nd edition. Ran D&D 3rd edition, D&D 4th edition briefly, then became a fan of indie games and the OSR. Particularly fond of GMless and short-form games because they fit nicely into a busy schedule, and are very good for enticing non-gamers into the roleplaying hobby.

Running Savage StonehellPlaying nothing • Scheming Savage Worlds in ShaintarReading A Game of Thrones


Jun
25
comment Spell to change the appearance of minions?
Old school is all about responsible GM fiat. (Where else do crystal castles floating through the air with ensorcelled inhabitants frozen in time for 100 years come from? Not a PHB spell! Old school fantasy is almost impossible without the GM being the creator of fantastic stuff beyond the characters' ken.) If you want to make it more player-comprehensible though, create a new spell and stick it in the illusionist's spellbook as a potential treasure.
Jun
25
comment Spell to change the appearance of minions?
FYI, "OSR" and "D&D 3.5" are definitely not in the same segment of the Venn diagram. :)
Jun
25
comment Spell to change the appearance of minions?
Is this a Q from a DM perspective (in which case: you don't need a pre-written spell) or from a player perspective (in which case, figuring out how to pull this off is interesting/challenging)?
Jun
25
revised As a girl how can I roleplay a male character better?
edit in the substance of the reply erroneously posted as an answer
Jun
25
comment What's a good way to design and layout an Apocalypse World playbook?
Oh yeah, I wouldn't even try wrestling that Scribus template into a trifold—I'd just start a fresh document with the lessons I learned. That said, writing this answer got me looking at that ConTeXt template again, and I've been plugging away at last few holes left before I could call it complete. That should be much nicer to alter into a trifold. I'll edit this answer and comment when I've got it done!
Jun
25
revised What's a good way to design and layout an Apocalypse World playbook?
Fix point size
Jun
25
answered What's a good way to design and layout an Apocalypse World playbook?
Jun
24
comment Is buying game ebooks practical?
The responsiveness of an LCD tablet versus an e-ink reader makes the difference between fairly usable for the former and painful for the latter.
Jun
24
comment Is buying game ebooks practical?
PDFs on Kindle (or any other current-gen e-ink reader) is still a painful experience. They just don't have the refresh rate needed to flip back-and-forth, as a reference/game book is designed to be used.
Jun
24
answered Where to find game session reports?
Jun
24
comment Any good resources for would-be authors of a line of gaming products?
@Sardathrion If a question is "I have this problem with [details], how do I solve it?", then you shouldn't have any trouble. All the people here are interested in helping you make clear, quality questions, not just shutting things down. :)
Jun
24
comment How can I balance an encounter with reinforcements?
@Total Questions that are about "d20 games derived from D&D 3.x" don't have a convenient single tag, so they usually get tagged with both [pathfinder] and [dnd-3.5e]. [system-agnostic] doesn't fit because the concept of encounters is particular to a certain kind of game, and furthermore balancing them system-agnostically is a nonsensical idea.
Jun
23
comment How can I improve my ability to react to spontaneous events in Star Wars: Saga Edition?
Are you looking for techniques tied to Star War Saga Edition, or are you looking for general techniques?
Jun
23
revised Is a fumble on a natural 1 an official rule?
clarify the Q: not asking for house rules
Jun
23
comment Any good resources for would-be authors of a line of gaming products?
@Sardathrion Now that you've got some of your unknown unknowns known, it would probably be productive to follow up with some more specific questions and let this vague question fall off the front page of the site.
Jun
23
comment Any good resources for would-be authors of a line of gaming products?
@Sardathrion "Community Wiki" here really isn't a wiki as you know it, so '"How to start a game company and publish your world background" on a wiki' isn't going to happen here at RPG.SE. Just FYI, as you seem to be hoping for it. I agree that it'd be useful, and I'd love to see something like that put together somewhere where the site and software can do it properly.
Jun
22
comment Any good resources for would-be authors of a line of gaming products?
@People In General: Please remember that Community Wiki is not a dumping ground for Qs considered too vague to be good regular questions. Encourage editing and specificity instead.
Jun
22
comment Any good resources for would-be authors of a line of gaming products?
Ah, ok. You're talking about independently publishing a game line. That's much more specific than your question as written. Could you edit your Q to add this? (At SE, vague is bad because it gets vague answers. Making your exact situation clear in the Q will result in better and more practically-useful answers.)
Jun
22
comment Any good resources for would-be authors of a line of gaming products?
This is rather vague. Are you thinking of publishing a game? Writing professional adventures for WotC? Writing amateur modules for old-school systems? Writing fiction material in a partnership with a designer? Something else entirely? Please be specific. :)
Jun
22
comment Games that have only fictional reward cycles
I've played Lexicon. It's fun, and it definitely has only a social reward cycle going.