60,052 reputation
4124291
bio website d7.pipemaze.com
location Vancouver, Canada
age 33
visits member for 3 years, 7 months
seen 16 mins ago

Roleplayer, lapsed blogger, and full-time dad.

Started playing with AD&D 1e and GMing with AD&D 2e. Ran D&D 3.x, 4e briefly, then became a fan of indie games and the OSR. Particularly fond of GMless and short-form games because they suit a busy schedule and are good for enticing non-gamers into the hobby.

Running Dungeon World in UndermountainPlaying nothing • Scheming nothing • Writing Broken Swords RPGReading GURPS 4th Edition Basic Set


Nov
26
awarded  Nice Answer
Nov
25
comment In the Cortex system, what is a difficulty number?
Much more complete answer, +1.
Nov
25
comment Traveller: Faster character creation?
@SteveED Or use a photocopier. That doesn't involve any activity that's legally piratical (because it's personal, non-commercial use that does not reduce sales, and unlike PDF piracy there is no distribution or receiving of goods), if that is your sticking point.
Nov
25
comment “High on Magic” - how original is it?
It's been said that there are no original ideas in RPGs, just original combinations. This sounds, in its totality, unlike any other RPG I've heard of. I would say you don't need to worry about originality. :)
Nov
25
comment Can you fire a double barrelled shotgun at two different targets in one action?
@Yianes Oh, that does make sense! Yes, I think I'd agree then.
Nov
24
revised In the Cortex system, what is a difficulty number?
elaborate a bit
Nov
24
answered In the Cortex system, what is a difficulty number?
Nov
23
awarded  Popular Question
Nov
23
comment Mechanics and methods for playing a quantum-superposition of worlds
Fair enough then!
Nov
23
comment Mechanics and methods for playing a quantum-superposition of worlds
@Anaphory If one accepts the premise that reality is simulatable in the first place, then the essential nature of memories are no different than any other causally-meaningful structure within the simulation, so they'll be as bug-free as the rest of the branching simulation. If memories are buggy, then other reality bugs are possible.
Nov
23
comment Mechanics and methods for playing a quantum-superposition of worlds
I think there's an erroneous assumption here. As I understand the question, the PCs exist entirely inside the simulated universe. They're not hooked up to it like the Matrix, they are citizens of the simulated reality, so managing their memories isn't necessary. In effect the PCs are copied whole to each branch, and only the later, uncollapsed PCs continue to exist.
Nov
23
answered What is a good way to explain the difference between a Chaotic Neutral character, and a character who is just crazed?
Nov
23
revised Running a one shot session in Dungeon World. How?
it's ok not to finish an adventure, too
Nov
23
revised Running a one shot session in Dungeon World. How?
added 205 characters in body
Nov
23
answered Running a one shot session in Dungeon World. How?
Nov
23
comment Mechanics and methods for playing a quantum-superposition of worlds
This is suddenly a much better question with the added context! +1
Nov
22
comment A fantasy game with a good Noble class?
@Dakeyras We have a question that solves that.
Nov
22
revised Deepwood Sniper's Take Aim
retag
Nov
22
comment Thaumaturgy power gathering
FYI, bringing down the complexity to be equal or less than Lore, using declarations, aspects, consequences, etc., thematically means going around and doing things to raise your understanding and connection to the ritual. It's mechanically lowering complexity, but fictionally it's more like increasing your lore-understanding and your access to objects of sympathy or power.
Nov
22
revised Thaumaturgy power gathering
retag; fix list formatting