37,535 reputation
475195
bio website d7.pipemaze.com
location Vancouver, Canada
age 32
visits member for 2 years, 9 months
seen 41 mins ago
stats profile views 794

Roleplayer, lapsed blogger, and full-time dad.

Started playing with AD&D 1st edition and started GMing with AD&D 2nd edition. Ran D&D 3rd edition, D&D 4th edition briefly, then became a fan of indie games and the OSR. Particularly fond of GMless and short-form games because they fit nicely into a busy schedule, and are very good for enticing non-gamers into the roleplaying hobby.

Running Savage StonehellPlaying nothing • Scheming Savage Worlds in ShaintarReading A Game of Thrones


May
10
comment What are good character creation options for a Doctor in The Burning Wheel?
If you're going to do 4 LPs, throw in a repeat of Student and use those points to broaden your skill base. Get some Inconspicuous, City-wise, Soothing Platitudes, and move some of your general skill points out of wherever they are now into some Knives (scalpels!) and Oratory/Persuasion/Ugly Truth/Falsehood (mix depending on your character concept). Remember that one point can give you a whole new skill at a lovely, failure-prone exponent! Also, don't ignore Bloodletting—in this setting it's useful medicine.
May
10
comment What are good character creation options for a Doctor in The Burning Wheel?
@Cthos "yeah, that one"
May
10
comment Does anyone know a good system for building a city?
My go-to system for collaboratively building any setting stuff is playing a session of Microscope. It's not specific to city-building (hence a comment-not-answer), but could do it handily. Sounds like a short session would give you plenty to work with.
May
10
comment What are good character creation options for a Doctor in The Burning Wheel?
@Cthos Which might be a fun character concept, if that's the millstone you're looking to carry!
May
9
awarded  Electorate
May
9
comment What published D&D adventures take place in the Astral Sea/Plane?
Tagging note. There's no Astral Sea in pre-4e D&D—it was the astral plane before and I gather that it's quite different. If you want details about the astral plane to poach for merging into the Astral Sea, keep the tags as-is: there are a lot of pre-4e resources. Otherwise add the [dnd-4e] tag to limit answers to material relevant to the 4e Astral Sea.
May
9
revised Are there any Ubiquity System blogs?
fix formatting
May
8
comment What are good character creation options for a Doctor in The Burning Wheel?
+1. Buy-in isn't just a good idea, it's the rules. If even the GM is cheating if they burn up a monster and don't get its stats approved, that goes double if players don't get group approval for their character's stats.
May
8
comment PC characteristics overruling player intent
@Jon Yeah, FATE is one of the systems I was thinking of.
May
7
comment Do fire spells cast underwater still affect creatures vulnerable to fire?
Yes. Notably, heat metal doesn't produce a naked flame yet it explicitly says that a creature takes fire damage if its equipment is heated, so as far as the rules are concerned, "really hot" == "fire".
May
6
comment Regional Resource Management and Trade Rules
For a nice text on fantasy economics of this top-down variety, Grain Into Gold is well-written and a pleasure to read. I don't have the economics background to vet the work, but it's certainly convincingly done, deriving the cost of things like a house in the city from the relationship to the basic cost of bread, via the cost of farm labour, skilled labour, and so on. Here's a good review of it.
May
6
comment PC characteristics overruling player intent
I could name names of games that implement this stuff if anyone's curious or want to do some first-hand research into such systems, but I wanted to avoid even the possibility of the appearance of system evangelism in the answer.
May
6
answered PC characteristics overruling player intent
May
5
revised From D&D3.5 to GURPS
update the Natural Encyclopedia link
May
5
comment Convert a D&D 4e adventure to another level
Related: How do I use the same type of creature as characters level up without using more of them?
May
5
comment Explain why Ubiquity doesn't have an asymmetrical bell curve like most dice pool systems?
Well, it's an interesting consequence of common dice-pool designs, so that's really the all the reason one might need to focus on it.
May
5
revised What is the statistically superior character creation method, twelve 3d6 or six 4d6?
edited tags
May
5
revised Earthdawn dice roll probabilities
edited tags
May
5
revised Explain why Ubiquity doesn't have an asymmetrical bell curve like most dice pool systems?
clarify the Q title
May
5
revised 3d6 vs a d20: What is the effect of a different probability curve?
edited tags