68,378 reputation
4155331
bio website d7.pipemaze.com
location Vancouver, Canada
age 34
visits member for 3 years, 11 months
seen 39 mins ago

Roleplayer, lapsed blogger, and full-time dad.

Started playing with AD&D 1e and GMing with AD&D 2e. Ran D&D 3.x, 4e briefly, then became a fan of indie games and the OSR. Particularly fond of GMless and short-form games because they suit a busy schedule and are good for enticing non-gamers into the hobby.

Running Dungeon WorldPlaying D&D 4eWriting Broken Swords RPGReading RuneQuest 6


Mar
20
revised Does obscuring mist get burned away by non-magical fire?
no implication necessary
Mar
20
comment Does obscuring mist get burned away by non-magical fire?
@mxyzplk Right you are! I somehow forgot that between reading and posting.
Mar
20
comment Savage Worlds wild dice and attacking with two weapons
Can you give a page cite? I'm looking at SWDE p. 66 and it's pretty clear that the restriction is that you can't roll Fighting twice with the same weapon—the example even describes making two Fighting actions with two weapons—but I could be missing a rule elsewhere.
Mar
20
comment Character build for Gandalf in D&D3.5?
Nice answer! "Gandalf in essence rather than in detail" is perfect.
Mar
19
awarded  Nice Answer
Mar
19
revised Character build for Gandalf in D&D3.5?
74! Not 76. I always get that wrong… ; add references to the ancientness of the debate
Mar
19
revised Character build for Gandalf in D&D3.5?
74! Not 76. I always get that wrong…
Mar
19
answered Character build for Gandalf in D&D3.5?
Mar
19
comment What is the threshold strength of the sunrise?
@BESW I'm afraid that I haven't been using Fate or DFRPG enough lately that it would be mostly guessing at the details. I'm always good with broad strokes, but for detailed work like that I need to have my hands in it recently.
Mar
19
comment Modern or future polar horror adventure
Magazine titles and issue numbers would make this a useful answer, even if it would only be useful to Finnish speakers.
Mar
19
answered Does obscuring mist get burned away by non-magical fire?
Mar
19
revised How do I make a gunslinger with a decent damage progression?
Fixed some grammar
Mar
19
comment What are the key considerations to creating compelling environments?
Sardathrion, can you give us some tried-and-true techniques that build on these principles?
Mar
19
comment What are the key considerations to creating compelling environments?
@JamesBroyles I don't see evidence in this answer, but having studied cognition I can make some connections that support the idea. We can objectively measure "interestingness" by recording people's micro-reactions, and can construct experiments that test null hypotheses about that. However, this answer seems to promise to reveal the system of science that we can use, but ends before it gets there. It's a a moment of interest to mention that there is a science, but a useful answer would give technique. It's a very long comment to BESW's answer as it stands.
Mar
19
revised What are the key considerations to creating compelling environments?
fix title and link
Mar
19
comment What is the threshold strength of the sunrise?
I think part of the trouble might be this line you wrote: "Mechanically, the Dresdenverse sunrise is a threshold…" combined with this line in the book: "the transition from night to day has a weakening effect on magic precisely because it is a sort of threshold." (Emphasis both mine.) I think that, when it treats it mechanically at all, DFRPG treats the sunrise as much more mechanically complicated than you're assuming. It can be treated as a threshold conceptually, but it's much more complex than the kind of simple threshold the threshold mechanics can represent.
Mar
19
comment Rules system for playing out the details of founding and developing a city?
Related: Realm Management Rules That Work (not a duplicate, as this Q has a narrower scope than that Q). The GURPS Low-Tech Companion 3: Daily Life and Economics or C&S answers there might make good answers to this question, though, if someone with more GURPS or C&S experience than I wanted to develop one into an answer that directly addresses this Q's requirements.
Mar
19
revised Rules system for playing out the details of founding and developing a city?
detailed simulation is wanted!
Mar
19
revised How does Armour work in Savage Worlds?
pretty link
Mar
19
revised How does Armour work in Savage Worlds?
cite, expand; also explain why the second possible interpretation wouldn't make sense for AP mechanics