80,687 reputation
5200399
bio website d7.pipemaze.com
location Vancouver, Canada
age 34
visits member for 4 years, 4 months
seen 49 mins ago

Roleplayer, lapsed blogger, and full-time dad.

Started playing with AD&D 1e and GMing with AD&D 2e. Ran D&D 3.x, 4e briefly, then became a fan of indie games and the OSR and expanded my horizons from there. Fond of GMless and short-form games that suit a busy schedule and are good for enticing non-gamers into the hobby.

Running Apocalypse WorldPlaying D&D 4eScheming Earthdawn 3eReading The Kobold Guide to Worldbuilding


Dec
17
reviewed Approve What is the limit of the DM's power over the PCs?
Dec
17
revised How can you use isometric maps (or other tricks for addressing 3 dimensions) for miniatures?
fix title terminology
Dec
17
revised How can you use isometric maps (or other tricks for addressing 3 dimensions) for miniatures?
added 223 characters in body
Dec
17
answered How can you use isometric maps (or other tricks for addressing 3 dimensions) for miniatures?
Dec
17
comment How can you use isometric maps (or other tricks for addressing 3 dimensions) for miniatures?
I've edited to correct the terminology. These are isometric, 3/4-view projections. ("Orthographic" is specific to projecting a spherical surface.)
Dec
17
revised How can you use isometric maps (or other tricks for addressing 3 dimensions) for miniatures?
correct terminology ("orthographic" is a sphere projection method)
Dec
17
revised Is it normal that players share their characters' thoughts?
formatting & punctuation fixes
Dec
17
answered Creating a fantasy-style potion as a game prop
Dec
17
awarded  Nice Answer
Dec
17
revised How many epic spell seeds can you know?
remove redundant copy-pasta; more descriptive title
Dec
17
awarded  Revival
Dec
16
revised How can I make the best use of Alter Self as a 1HD caster?
let's format this readably (just because we're quoting, doesn't mean we can't lay it out nicely; the original formatting isn't relevant to preserve in this case)
Dec
16
revised A medusa and a beholder look at each other. What happens?
fix a particularly blatant "male default" pronoun mistake
Dec
16
revised dungeon-world wiki excerpt
rewrite the blurb to be more explanatory than the marketing blurb it was before; deleted 8 characters in body
Dec
16
answered Is it reasonable to create Dungeon World characters, fronts, etc. in Hero Lab?
Dec
16
comment Where can I discuss design and homebrewing for PF/D&D3.5 online?
If you can accept the possibility of having a question put on hold, it's worth asking anyway! Though if you really want to avoid posting when you're unsure it's topical, talking about it in chat can clear it up for a specific question you have in mind.
Dec
16
comment How can I effectively advance Perception, Faith, or Resources?
@AlexP The requests for clarification were because this seemed like a non-question to start with (or a request to have the rules quoted), because it contained no context for why you're asking, what problem you've faced. "These seem hard to advance" isn't an answerable problem (except maybe with "yeah, s'truth"), but "I've tried and failed to advance these by doing X and Y and it seems like it shouldn't be this hard," is an answerable problem.
Dec
16
answered GMs and MCs, When do you say, 'No,' to your players?
Dec
16
comment How does “failure” work in Dungeon World? How does it move the story forward?
The trouble with this is that it doesn't acknowledge that in DW, rolling is done when a move says to roll, and moves are triggered by what players say, not by the GM asking for a roll.
Dec
16
comment How does “failure” work in Dungeon World? How does it move the story forward?
Here's an example of non-blocking failure you might want to add to the answer: The fighter does fall, but catches themselves before plummeting. Now they're dangling by one hand from a chain, making no progress, and more vulnerable to inhabitants of the tower. (The move being used is "put someone in a spot". It's a small spot, but a spot nonetheless, and "moves snowball." They'll have to take additional actions, likely triggering more moves, to progress.)