77,647 reputation
5191380
bio website d7.pipemaze.com
location Vancouver, Canada
age 34
visits member for 4 years, 2 months
seen 17 mins ago

Roleplayer, lapsed blogger, and full-time dad.

Started playing with AD&D 1e and GMing with AD&D 2e. Ran D&D 3.x, 4e briefly, then became a fan of indie games and the OSR. Particularly fond of GMless and short-form games because they suit a busy schedule and are good for enticing non-gamers into the hobby.

Running Dungeon World (on hiatus) • Playing D&D 4eReading Designers & Dragons (2014) by Shannon Appelcline


Jul
3
revised Abuse: Is it fair if it's in-game?
fix link text to Same Page Tool
Jul
3
comment Abuse: Is it fair if it's in-game?
Agreed mostly, but very much disagree on the frying pan. GMs don't have to use player item-crafting rules to make magic items. (That said, that is a stupid and awful magic item to introduce into any game.)
Jul
3
revised Do Eidolons need proficiency feats to benefit from armor?
more descriptive title
Jul
3
revised Is there, in D&D 3.5, a standard/canonical ruling for skill in astronomy/knowledge(astronomy)?
added 257 characters in body
Jul
3
revised Is there, in D&D 3.5, a standard/canonical ruling for skill in astronomy/knowledge(astronomy)?
Time of year &c
Jul
3
comment A game where death is permanent?
@Robert 4e is quite different in this regard. It is "Combat as Sport" (google it), so its design goals, and the purpose of the resurrection options, are very different than in most other RPGs. (I don't personally like that about 4e, but I recognise it, and accept that 4e is its own beast.) Removing easy resurrection from 4e (as this answer suggests) would be as much a change as removing helmets and pads from American football.
Jul
3
comment One-off simple game with little to no character creation?
Unless you've personally pulled it off or seen it done, of course. That personal experience would certainly trump my theory-based objection.
Jul
3
comment One-off simple game with little to no character creation?
You can't make Durance lighthearted with a reskin—the tragedy of the human condition around power, authority, and oppression are built right into the core mechanics. It's not a prison-game physics system that can be played with any theme and premise. You would have to make a full (and probably difficult) hack of the core mechanics and their structural semantics to play a lighthearted game.
Jul
3
comment What content can I reproduce from Pathfinder
@Moylin Where did you read that spells are PI? Spells aren't mentioned in the PI section of the PRD license I'm looking at.
Jul
3
awarded  savage-worlds
Jul
3
answered Is there, in D&D 3.5, a standard/canonical ruling for skill in astronomy/knowledge(astronomy)?
Jul
2
comment One-off simple game with little to no character creation?
This was going to be my answer. It did the job well when I used it for exactly this purpose.
Jul
2
revised What content can I reproduce from Pathfinder
added 99 characters in body; added 1 characters in body
Jul
2
answered What content can I reproduce from Pathfinder
Jul
2
comment What skills can be used in a Mass Battle?
@sergut That's a good point. Even with those three it's important to require "pre-hoc" reasons for using the skill. Or rather, you don't have to, but the mass battle rules are pretty boring when it's just rolling a bunch of dice and weakly-imagined descriptions of why they're relevant.
Jul
2
answered What skills can be used in a Mass Battle?
Jul
1
comment How much plot guidance is too much?
@Johnny That is more suitable as an answer than a comment. Would you mind submitting it as one (maybe expanding a little on its virtues as a solution), so we can clean up the comments?
Jul
1
comment How to create an only skill challange quest?
You're really asking two questions here: 1) "Are adventures using only skill challenges feasible and how?", 2) "Please help fill out my adventure idea." Our Q&A format really needs you to ask only one or the other, so which is it? (I'd advise "the first one" as an answer though, since helping brainstorm adventure material will probably be deemed off topic.)
Jul
1
comment Running a play-by-post game over Facebook
I have to agree with @wraith. The OP wrote a nicely focused question and a generic answer that doesn't mention the reason they asked the question is misplaced. It's good advice, just not here or by itself. This could become a very good answer if you rewrote it so this advice was just an afterthought to a direct answer about Facebook's advantages and flaws as a PbP medium, though!
Jun
28
comment The Swiftblade full round action contradiction
Related: rpg.stackexchange.com/questions/23071/…