79,039 reputation
5196384
bio website d7.pipemaze.com
location Vancouver, Canada
age 34
visits member for 4 years, 2 months
seen 13 mins ago

Roleplayer, lapsed blogger, and full-time dad.

Started playing with AD&D 1e and GMing with AD&D 2e. Ran D&D 3.x, 4e briefly, then became a fan of indie games and the OSR. Particularly fond of GMless and short-form games because they suit a busy schedule and are good for enticing non-gamers into the hobby.

Running Dungeon World (on hiatus) • Playing D&D 4eReading Designers & Dragons (2014) by Shannon Appelcline


9m
comment What is the Post-Cataclysm Population of Neverwinter?
The [campaign-setting] tag is redundant with a tag for a specific setting, so it doesn't belong. The [dnd-4e] tag is only relevant if the game is relevant to the problem to be solved. This is a question about FR canon; the [forgotten-realms] tag is sufficient and all that is necessary. Unnecessary tags just clutter the site and make is less usable.
39m
comment How do I keep my game moving when the group feels it has to retreat after every encounter?
(Also note: the 2nd-level gnome that everyone is losing their minds over is explicitly not having problems with their power level. It's the 4th-level sorcerer who is. Funny how counter-evidence is just glossed over like that...)
40m
comment How do I keep my game moving when the group feels it has to retreat after every encounter?
@Lord_Gareth So now, your Sport-coloured glasses set aside, show me where in this post the whole group is not enjoying the game. The DM is expressing a problem of pacing—solvable in many ways, not just your preferred way. If the group is enjoying their agency in controlling how to approach/avoid encounters, that should be preserved. If they are unhappy with the pacing too, we need to know that. If the DM wants to keep the game on a rail, we need to know that. If they want to have wide-ranging improvisation, there are pacing tools that accommodate that too. Ask, don't presume.
43m
comment How do I keep my game moving when the group feels it has to retreat after every encounter?
@Lord_Gareth What you're missing is that starting out with a lower-level character is not necessarily un-fun. 3e made it so, that doesn't mean it's a universal truth. Assuming something is truth when it's not necessarily so is just petty partisanship. Assuming that it's true of a new game based on what you know of an old game is a failure of rational analysis and system mastery. Ironically, I spent a comment today arguing with your opposite number, telling them that they're wrong for assuming that the whole hobby still works like it did in 1980.
45m
comment How do I keep my game moving when the group feels it has to retreat after every encounter?
@Lord_Gareth Telling people they don't exist? This is why there are edition wars. There are many people who never changed how they play. There are people like me who play in both ways, depending on the campaign and RPG. Arrogantly declaring that one's own way is the correct way is blind and why the hobby is as divisive as it is today.
1h
comment How do I keep my game moving when the group feels it has to retreat after every encounter?
@Joshua That's precisely how D&D editions earlier than 3e are played, and it's considered a feature that 5e re-supports that style of play. It's the old Combat as War / Combat as Sport divide. Before converting someone across that divide and throwing baby out with bath water, they should be helped to play in their current paradigm, as both are valid and functional.
1h
comment How do I keep my game moving when the group feels it has to retreat after every encounter?
@Miniman That is not an effect present in every edition if D&D. It was 3.0 that introduced it—without evidence that 5e suffers when there are level disparities, it is not safe to make that assumption. (Especially not when the major design feature of 5e is Bounded Accuracy and its flatter power curves, which is precisely an attempt to go back to pre-3e power dynamics.)
19h
comment What kind of check would it be to identify meat?
My vote is for concluding "Presumably human meat in Pathfinder magically looks different than animal meat" based on a particular interpretation of the skill system. Occams razor says that the explanation that has to add things unnecessarily (magically self-identifying meat!?) is nearly always evidence that the conclusion, and therefore the line of reasoning that reached it, is wrong. Much more likely than magic meat that no other part of the game mentions: this is not a reasonable reading of the skill system (for reasons well-articulated in other comments).
20h
comment RPG system that best balances practical gameplay, meaningful player choices and a deep and open campaign setting
It may be worth mentioning that the original West Marches experiment used Savage Worlds. In character-creation weight and play procedure structures that's quite similar to the lighter editions of D&D, so that could serve as a citation that a stripped-down 3/3.5/4/PF (or a full-system 5e, B/X, retroclone, or Savage Worlds + fantasy supplements itself) is suitable to recreate the campaign style.
1d
comment How can I convert the Illithid Savant prestige class to Pathfinder?
Any reason why you just don't add illithids?
1d
comment Help me manage a Vampire homebrew roleplay issue
OOH. I understand the disconnect I'm seeing now. Unfortunately, speculation is something we're not set up to deliver. If you want people to just put in 2¢ on what you should do next / what would be sensible based on his personality, a forum site is what you were looking for. We only really handle concretely-answerable questions; quoting our tour: "Not all questions work well in our format. Avoid questions that are primarily opinion-based, or that are likely to generate discussion rather than answers."
1d
comment Help me manage a Vampire homebrew roleplay issue
Without a clear goal, we can't really provide a solution that meets it. It sounds like "how to pursue any of those things pertaining to souls" is something you've got good leads on already, and you just need to get in the playtime to execute on that pursuit in-game now. Is there a more specific out-of-game help we could provide?
1d
comment Help me manage a Vampire homebrew roleplay issue
I feel like there's a sentence missing before "any feasible way for my character to go about this". This, what? Becoming one of the soul-ful vampires mentioned in the previous sentence? More generically retain his soul? Regain his soul? (Is it still there, or lost already?) Something else?
1d
comment Difficulty of Skill Challenge
It almost sounds like you haven't read the DMG material on constructing skill challenges. Have you? I'm especially unclear on how "they all just used their highest powers" happened, because powers aren't used in skill challenges, and even if you meant "skills" instead, PCs aren't allowed to use just any skill they want to. What happened there exactly?
1d
comment Does Heedless Charge, Domino Rush and Improved Trip work together?
Although I found the mental image of a Head-less Charge quite amusing, I've corrected it to Heedless.
1d
comment How does one dispatch a helpless opponent?
@Lexible Answer in answers?
2d
comment Is there a legal way to get D&D 5e core rulebook PDFs?
"…grow D&D, not just sell ebooks to people who already play the game…" And WotC continues to not understand how PDF availability is a network effect. *sigh*
2d
comment Where does the Sun go at night?
Your first proposed geometry doesn't really make sense; unless the sun is infinitely far away already, teleporting a million miles will make it move in the sky. Note that using Minecraft as a conceptual model for this is a bad idea: in Minecraft, every player actually has their own personal sun, invisible to everyone else, that moves with them and obeys the world clock (verifiable by inspecting the decompiled code), rather than there being one sun that determines the time as in the RPG scenario in question.
2d
comment What happens when a flying creature is knocked prone?
@Miniman Go nuts! It's not super-accurate since you're right that all the other effects of prone would happen without the immunity, but it is nicely emphatic.
2d
comment Investigation game with secret magic
Do you specifically want to play Call of Cthulhu, but just not tip off the players that that's what they're playing?