1,207 reputation
423
bio website gaxx.co.uk
location York, UK
age 39
visits member for 2 years, 8 months
seen May 5 at 17:04

Roleplayer, IT Manager.


Apr
29
comment Adventures with an allegorical/philosophical flavour
Thanks, I'm fairly sure I have a copy of Burning Wheel on my bookshelf. I'll drag it off and take a look through :)
Apr
29
comment Adventures with an allegorical/philosophical flavour
Thanks - not quite what I'm looking for. Ideally I'm looking for things that are more readily translatable straight into adventures. However, I'll definitely drag out my old WW and CoC stuff to have a look through :)
Apr
29
comment Adventures with an allegorical/philosophical flavour
Thank you - an excellent list. I'll spend a few days working through a number of those :)
Apr
29
comment Adventures with an allegorical/philosophical flavour
Thanks for the response. Ideally I'm looking for a few non-fantasy sources but fantasy sources are useful as well :)
Apr
29
accepted Adventures with an allegorical/philosophical flavour
Apr
27
asked Adventures with an allegorical/philosophical flavour
Apr
26
comment How To Divide Up Loot?
#4 is the way I'd go. Have an NPC make it clear that the inequality has been noticed IC and that they consider the magically enhanced guys the lesser for it. If that doesn't shift your PCs to action and they're not pushed to it by finding out they can't take on the challenges then you might as well drop it.
Apr
26
reviewed No Action Needed How To Divide Up Loot?
Apr
24
reviewed Reviewed How do I deal with these crazy PCs?
Apr
24
comment How do I deal with these crazy PCs?
Whilst I agree with the general approach here you need to exercise to caution to avoid it coming over as passive-aggressive GMing
Apr
19
accepted Making magic “magical”
Apr
19
awarded  Nice Question
Apr
19
comment Making magic “magical”
Thanks. I think you've got some insight there in #2 where you indicate that it really helps to maintain consistency where there's either a single system of magic.
Apr
19
comment Making magic “magical”
Thanks. I think, along with @nvoigt above you've drawn my attention to something that I should have realized about the link between a game system for magic that the players understand and inevitable link to them transferring that to magic being a manifestation of that game system (and thus maths/science rather than magic). Unknown armies seems to work well for this as there's an implicit assumption that the players probably don't know how the system works.
Apr
19
revised Making magic “magical”
added 396 characters in body
Apr
19
asked Making magic “magical”
Apr
17
comment Can circumstances change a skill's key ability score?
A difference of 6-7 isn't easily attained in 3.5. It's certainly possible but not easy. However, it's a fair point that stat modifiers can make a reasonable difference at lower levels.
Apr
15
comment How much does it cost to build or rent a building?
Ah - it may well be. I've only ever skim-read it and that a long while ago...
Apr
15
comment How much does it cost to build or rent a building?
One of the things to consider beyond the raw cost of building something is the cost of obtaining the land and permission to build. This is one of those areas you can exploit to form an adventure hook "Of course you can build on my land. However, I have this little problem..." or use to increase the cost of building in particular areas.
Apr
8
comment Where can I find a non-Lovecraftian medieval religious horror game that will inspire dread in my players?
Might be worth taking a look at the old World of Darkness historical settings as they seem to hit pretty close to the mark you want. In particular Dark Ages Fae or Dark Ages Vampire. Neither are likely to be 100% what you want but they both seem to share a lot of elements of what you are looking for.