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Mar
28
revised How to get out of a pit?
more details, explicated the unclear parts of the rules
Mar
5
revised Why is Intelligence usually a character skill, instead of player skill?
expanded the role of intelligence in various mentioned playstyles
Feb
27
revised How to determine the PTGS for character with high power and low forte?
added raw tag
Feb
21
revised Is BESM suitable for character optimization?
improved a criterion for what game accepts optimization
Feb
19
revised What mechanisms have been used to make magic risky?
added magic tag, which seems appropriate
Feb
19
revised How to decide if traps in OSR play should be obvious?
explained the kind of OSR play in question
Feb
18
revised How to decide if traps in OSR play should be obvious?
made the criteria for a good answer more explicit
Feb
18
revised How to decide if traps in OSR play should be obvious?
Title represents the question better.
Feb
16
revised How do I deal with a member of my party who attacks me whenever I cast a spell?
removed some noise from the post
Feb
15
revised How to determine the PTGS for character with high power and low forte?
added rules quote
Feb
15
revised How to determine the PTGS for character with high power and low forte?
added a missing 'and'
Aug
31
revised How do multiple natural attacks work?
improved formatting
Aug
26
revised Monster traits classification and implementation in a database
spelling, mostly
Aug
5
revised What tools or strategies have you found useful when not all players can be in the same physical space?
content from a comment
Aug
5
revised What is the full list of official D&D settings?
removed old information from the question
Jun
11
revised How to handle wealthy player characters as a GM?
spelling and grammar
Jun
7
revised How can I implement Cinematic Fencing (à la “The Princess Bride”)?
grammar and a tiny bit of explanation
May
26
revised Does natural armor stack with unarmored defense?
grammar and spelling fixes
Feb
2
revised How to decide the level of new monsters?
added more detail on what I am looking for
Feb
1
revised How to decide the level of new monsters?
added examples and noted that fast method is better than slow one