11,805 reputation
1251
bio website boardgamegeek.com/boardgame/…
location USA
age 28
visits member for 2 years, 6 months
seen 11 hours ago

I am an avid RP and tabletop gamer, currently designing a tabletop skirmish game of my own. It is a hobby of mine to sit down with a core book for a game and decipher its system.


Sep
17
revised The mechanics of holding an NPC at sword-point
added 320 characters in body
Sep
17
answered The mechanics of holding an NPC at sword-point
Sep
15
answered What can I do to paper to make it look aged?
Sep
13
answered How does the Dragon Tattoo damage work?
Sep
2
answered How does Niten dueling differ from standard dueling?
Aug
29
comment Are 'Mechs included in A Time of War's core book?
I +1'd Yogo's answer for sure. There were useful snippets in there.
Aug
28
comment Are 'Mechs included in A Time of War's core book?
Funny in that in an earlier comment Hey I Can Chan said it was like Masquerade. NWoD did something similar: a universal core with (technically) expansions for Vampires and Wolfies. Thus you'd have cores without essential rules.
Aug
28
answered Are 'Mechs included in A Time of War's core book?
Aug
25
answered Death Rage whilst recovering?
Aug
25
comment Extra Health from Death Rage in Gauru form?
There would be no distinct advantage, but it's still something that could happen to a character.
Aug
19
comment Can a flying construct escape from an open bag of holding on its own?
Depending on the nature of the construct it may have sharp edges and without an Int score things might get crazy.
Aug
19
revised Can a flying construct escape from an open bag of holding on its own?
added 3 characters in body
Aug
19
answered Can a flying construct escape from an open bag of holding on its own?
Aug
18
comment How can I help a player craft a backstory that gives me plot hooks?
+1 for the spare time question. I'll ask players "What does your character do for a living" or "what do they do when they're not fighting" and I get blank stares.
Aug
18
comment How can I help a player craft a backstory that gives me plot hooks?
The main issue with these characters isn't always that they are overused, it's that these characters are rarely conducive to party play.
Aug
17
comment “Slow” traps in the world of darkness
I would almost see it as an extended skill test but with a limited time frame
Aug
15
comment How can I deal with character classes and builds so specific they don't fit in with the group?
Could you elaborate please? I feel like this answer means that players would be each straddling two characters (a lot of overhead) or have to sacrifice character concepts out of hand.
Aug
15
answered Where can more information about feats be found?
Aug
15
answered How can I deal with character classes and builds so specific they don't fit in with the group?
Aug
15
comment How many times per scene can I attempt to cast a spell such as Postcognition?
Altered my answer a little bit to more explicitly cover the incidentals.