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bio website zoxesyrbautie.com
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Mar
25
awarded  Yearling
Feb
7
comment History of the Wish Spell
@SevenSidedDie I'm certain there were magic shop rules before 1980 in D&D, I'll see what I can find
Feb
6
awarded  Nice Answer
Feb
6
comment History of the Wish Spell
the interesting text is "...and have not the powers typically credited to them"
Feb
6
comment History of the Wish Spell
The only other historic D20 reference I can find is from a game called "Empire of the Petal Throne" (1975) on page 29 which has almost exactly the same wording
Feb
6
revised History of the Wish Spell
added 1566 characters in body
Feb
6
comment History of the Wish Spell
there are no obvious references, back then we had to take a lot on faith and handwaving. The usual interpretation is that the original Wish spell was a true WISH in the fairytale sense of the word, with all the power that implied
Feb
6
revised History of the Wish Spell
added 1017 characters in body
Feb
6
comment History of the Wish Spell
I've added the reference
Feb
6
awarded  Teacher
Feb
6
answered History of the Wish Spell
Sep
24
awarded  Notable Question
Mar
31
comment Can psychic damage affect mindless creatures? Can radiant damage sterilise water?
For reference, in Gamma World, Radiant damage translates to "Radiation" damage like alpha-beta-gamma-krypton-cosmic-etc sci-fi radiation types.
Mar
31
comment Can an undead cleric resurrect himself?
you should put a "TVTropes" warning on that Ontological Inertia link ;) - Also, if Durkon switched to an evil god, then he might have Resurrect as a spell, but casting it could be seen as a "good" act and violate the code-of-conduct of the evil god
Mar
25
awarded  Yearling
Feb
12
accepted Looking for a “Magic Rich” High Fantasy RPG
Feb
11
awarded  Popular Question
Nov
27
accepted Traveller: Faster character creation?
Nov
27
comment Traveller: Faster character creation?
i'm probably going to create the characters myself based on the players' personalities.
Nov
25
comment What is 'railroading', and is it a bad thing?
I agree with Vatine, and mxyzplk. It's only bad if the players feel like they aren't engaged with the story. I find that a totally random game can be as frustrating as a totally railroaded campaign.