517 reputation
29
bio website steamnet.de
location Freiburg i.Br., Germany
age 34
visits member for 2 years, 3 months
seen 22 hours ago

E-Mail: so@sommerfuchs.info

I have recently moved to Freiburg im Breisgau and am looking for interesting people here.

I lead a RPG Group on CP 2020 in a post apocalyptic world. When possible I attend a DSA based Group via Video Chat.

I'm a Java Software Developer and Linux Server Administrator with a lot of experience in system design, teaching people and generally "getting stuff done".

My technical skills are within Development: Java (Swing and J2EE), Maven, Hibernate and Spring (incl. Security and MVC). I started programming in Java in 2001 and so I have a lot of skills in Frameworks that are now seldom used anymore but also in the current ones. Recently I started gaining skills in ActionScript 3, 3.5 and 4.

I use Netbeans as my development environment and run a Bodhi Linux as my desktop. My servers all run Debian Linux.

Many of the companies I worked at worked a lot with apprentices so I have a lot of training in educating beginners. Together with my intention to actually understand the systems I work with makes me a pretty good co-worker when it comes to sharing what I know.

If I realize an answer of mine had been wrong (or sufficiently bad-style) I usually delete it, because I'm self critic enough to not take a stand on an opinion that has been shown wrong.


22h
comment Is there a good way to distribute pregenerated characters?
I'd add "or print the char out a second time" to the last sentence, else its exactly what I would say :)
Jul
25
comment Is bringing a major villain back from the dead a bad idea?
Are the players sure shes dead? (Did they found her body?)
Jul
23
comment How do I make random adventures relevant to player motivations in a Sandbox Hexcrawl Campaign?
@SevenSidedDie I did go down that route. I can tell, the problem is there and is real. Its sufficiently described and even though the world description in my case would differ, the elemental problem stays the same. If I had been on RPG.SE five years ago, I could have asked this.
Jul
23
answered How to tell your players about the setting without make them read?
Jul
23
revised How do I make random adventures relevant to player motivations in a Sandbox Hexcrawl Campaign?
added traveler recommendation.
Jul
23
answered How do I make random adventures relevant to player motivations in a Sandbox Hexcrawl Campaign?
Jul
15
comment Bringing the Team together
+1 This is a very useful set of tool for that problem.
Jul
15
comment How can I make investigation engaging for the whole party?
I regularly play the muscle character and find it very amusing watching the brain chars figure out the plot. My job then usually boils down to "stand watch and look mean". There is nothing bad about this. If the players are bored with that, talk to them.
Jul
15
comment Bringing the Team together
@GustavBertram No, a translation error :) NSC is German for NPC. (Nicht Spieler Charakter)
Jul
15
revised Bringing the Team together
using english abbrevations.
Jul
10
awarded  Yearling
Jul
10
revised Bringing the Team together
added 6 characters in body
Jul
10
comment A system that allows for a gritty, fast, simple post-apocalyptic setting?
I use CP2020 in my Post-Apocalyptic world and with minor tweaks it works great. In case someone wants to know more about my setup, houserules etc. get in touch.
Jul
10
answered Am I too new to try DMing once?
Jul
9
revised Bringing the Team together
added 4 characters in body
Jul
9
answered How can I deal with players who don't consider the narrative?
Jul
9
answered Bringing the Team together
Jul
9
comment Bringing the Team together
+1 for the different approach. Very beautiful but very difficult to pull through.
Jul
9
comment How do I create a “mole”-ish campaign?
@Realdeo I suggest CyberPunk 2.0.2.0. for such things (after Paranoia, of course). The genre itself is being full of mistrust and backstabbing anyway so its totally in-time to betray your other players. One of the best things I ever did was telling the players that I think about having a mole with them (without having one) and in the end they killed each other off just because they were so overly paranoid.
Jul
9
awarded  Commentator