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seen Jul 18 at 15:06

May
9
comment Who actually makes the Magic Books that boost stats?
I like this a lot actually - the rules are only for crafting a stat book on purpose, but stat books can be randomly created whenever anything particularly epic happens. Sure, if you set out to you can craft a book that'll grant +5 int by blowing five wishes and four months on it, but Mordenkainen's Doctoral Thesis does that just because of the eldritch energies put in to it (mostly coffee).
May
4
awarded  Editor
May
4
revised What does a DnD (v3.5) DM need to learn to start a Pathfinder campaign?
A couple of spelling fixes, clickerated the link.
May
4
comment How do you generate reasonable prices for goods and services not listed in the PHB?
@BonGart It makes perfect sense in-world, too - after all, what townsfolk wouldn't bilk as much gold as they can out of the rich adventurers who wander around showing off their Swords of +5 Bling? And on the other hand, if the scraggly group of adventurers really really needs a 21 foot pole to save the world, why begrudge them?
May
4
suggested suggested edit on What does a DnD (v3.5) DM need to learn to start a Pathfinder campaign?
Apr
17
awarded  Supporter
Apr
17
comment What Classic/Old-School Sci-Fi Adventures might adapt well to a Serenity Game?
There's actually a question over on scifi.se that's pretty related - turns out Firefly may very well be based on a game of Traveller that Joss Whedon ran in the mid-80s, and @aramis answered that one too :)
Apr
12
comment Traps specifically for Smart characters
"What sailboat? I don't see a sailboat, it's just a bunch of random shapes!"