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seen Jun 29 at 18:14

Um. I am totally new to RPGs. I've only participated in ten or so campaigns. I suck as a player. My suckiness is magnified a thousand times over when I try to be a DM, or whatever you call it. Fortunately, I have patient friends.

I write the campaigns I run. I suck at that, too.


May
2
comment What to do when your PCs skip an important part of the story line
The NPC has suspiciously not left his farm in over a year. The NPC is leading the protest against the loggers, ostensibly because it's effecting hunting in the wooded areas, but actually because he doesn't want anyone to log close enough to discover his mine. The PC's motivation (admittedly not strong enough) was his suspicions of the NPC. The NPC was mining in secret because his intention was actually to dig a tunnel into an otherwise unapproachable area and capture a giant spider. If townsfolk knew the NPC was digging a direct path from the spider lair to town, they would not be pleased.
May
2
comment How do I use Passive Perception to have some characters notice parts of the environment?
Awesome advice. Thanks.
May
2
awarded  Scholar
May
2
revised How do I use Passive Perception to have some characters notice parts of the environment?
Clarification
May
2
asked How do I use Passive Perception to have some characters notice parts of the environment?
May
1
awarded  Supporter
May
1
comment What to do when your PCs skip an important part of the story line
I hadn't thought about another intro to this quest. Yes! It's not that I'll plan for that, but the possibility of that will make me feel better if this intro doesn't work out. I'll put some thought into someone else doing to deed, too. Thanks.
May
1
comment What to do when your PCs skip an important part of the story line
Thanks. I'll give some thought to the ticking clock idea. You're absolutely right that the PC should have the opportunity to access the mine without being detected. I do need take step back a level when planning in order to allow the PC's personality to shine through and direct the story line.
May
1
comment What to do when your PCs skip an important part of the story line
Thanks. Great response. I appreciate the reminder about making it about the player's enjoyment, not about my plans. I actually asked my player what he enjoyed most about being a PC before the game started. He listed several things, two of which were "I like a fairly clear path/direction" and "I like to mess with the DM." So, it's possible he recognizes exactly which way I want him to go and he's just messing with me to see how I react.
May
1
awarded  Student
May
1
asked What to do when your PCs skip an important part of the story line
May
1
awarded  Editor
May
1
revised Help with some ideas for a campaign
added 1 characters in body
May
1
answered Help with some ideas for a campaign
May
1
comment How can I reward a character that doesn't want magic items?
Update (is it tacky to comment on my own post?): I came up with another useful, non-magical item. It's basically Blu-Tac. en.wikipedia.org/wiki/Blu-Tack My buddy's PC is using it in all sorts of interesting ways. He recently spent several rounds throwing hunks of the stuff (athletics) at a wall he wanted to climb. He succeeded and failed several times, and then used the hunks of "Blu-Tac" as hand and foot holds. More athletics and acrobatics checks followed. Good fun for both of us.
Apr
25
awarded  Teacher
Apr
22
answered How can I reward a character that doesn't want magic items?