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seen Jun 29 at 18:14

Um. I am totally new to RPGs. I've only participated in ten or so campaigns. I suck as a player. My suckiness is magnified a thousand times over when I try to be a DM, or whatever you call it. Fortunately, I have patient friends.

I write the campaigns I run. I suck at that, too.


Feb
24
comment Do I apportion XP to NPC allies?
Ha! I see you have already posed it. I don't have a lot of experience with D&D. To me, a duet game is very different, but I guess it's not. I would also hate to turn that person's question away from its intended purpose. I can say, "Which option?" Then, "Why?" Then, "Are there other options?" And suddenly that question is about my question, instead of about theirs. Advice?
Feb
24
comment Do I apportion XP to NPC allies?
And the answer to the same situation is "You are correct." Unfortunately, the question said, "I can see two options." Which option is correct? Yes isn't a helpful answer to a multiple choice question.
Feb
24
comment Do I apportion XP to NPC allies?
With due respect, they're really different. That question deals primarily with the issue of NPCs that may or may not turn out to be allies of the PCs and what to do depending on how an encounter unfolds with those NPCs. I'm dealing with NPCs I introduced as allies out of combat. I also feel like the "duet" aspect of my question separates it from the other question. Or maybe it doesn't. Regardless, I'm not sure commenting on, or answering, a question with a question is a good idea. I would fully expect someone to comment on my comment, say that it is unrelated, and please make a new question.
Nov
18
comment Thrown Object vs. Swarms
Thanks. While waiting for responses here on stack exchange, I finally just asked the player to roll (this is a turn-based, online adventure), and he rolled an 8. So, all this for nothing really. Although, I decided the barrel was filled with flour and so, though it missed the swarm, there's a concealment aspect going on now!
Nov
18
comment Thrown Object vs. Swarms
Hahah. Thanks. This is a weird game. Started as 4th ed and when 4th ed rules get in the way of fun, we tweak. Makes it hard to keep track of rules, but allows the players the ability to feel like they can be creative and not limited by "the man."
Nov
18
comment Thrown Object vs. Swarms
Sorry, I should have been more specific. This is a 4th ed game, basically, with a few tweaks. Thank you, though. "GM discretion" is I guess what I wanted to hear. I really like the idea and want to see it be awesome for the player.
Jun
3
comment Skill Proficiency vs. Character Backstory
Hahahahah. Come on! Everyone knows all sailors are drunks! I wish I could +1 twice for the good response and the clever combination of the examples. Thanks.
Jun
3
comment Any good premade campaigns for beginners?
Ah, I didn't see the 3.5 tag when I read the post. Makes me wonder if it was there originally or added later. In any case, sorry for the confusion. Just trying to be helpful.
Jun
3
comment Skill Proficiency vs. Character Backstory
@Ravn +1 for great comment. Thanks.
Jun
3
comment Skill Proficiency vs. Character Backstory
Ah! Yes! The "bonus equal to the difference in DCs" is perfect! Thanks!
Jun
3
comment Skill Proficiency vs. Character Backstory
Thanks, especially regarding not selling the skills short and taking a longer view of them. As far as not needing to roll, if I have two PCs and they both want to roll something and that will contribute to their fun, I'm never going to disallow it. Thanks again.
Jun
3
comment Skill Proficiency vs. Character Backstory
Thanks. Two questions: 1) Would you just use the basic DC table and make it easy for one and medium/hard for the other? 2) If the two are actively rolling against one another, even if I set the DC harder for the novice than the expert, what happens if they both succeed the roll?
May
26
comment Do Warlord powers which affect an attack apply both attacks of Twin Strike?
Oh, and I'm embarrassed to say, I have no idea what nerfing is.
May
26
comment Do Warlord powers which affect an attack apply both attacks of Twin Strike?
Thanks, Brian, but I'm still confused. First, my quote wasn't wrong. The character sheet in Character Builder, at least in the older version I have, says "targets." Nevertheless, I get the point: both attacks must miss to get the THP. But I'm not clear on whether you're saying, if both attacks hit, that the ranger gets twice the bonus. If not, and two hits simply means one bonus, does that mean if one misses and one hits that the ranger doesn't get the bonus damage OR the THP. Sorry, the buffs/debuffs got me mixed up. Thanks again for your help.
May
22
comment What kind of monsters should I use against a monk in 4e?
@wax eagle Ha! I asked myself the same thing when I finished. I didn't start writing thinking it was going to be that long.
May
22
comment What kind of monsters should I use against a monk in 4e?
Monks rely mainly on melee/touch attacks, so you need enemies that can either survive those attacks long enough to deal damage to the monk, or enemies who are difficult to reach. You might try a combination of characters. Maybe a couple high-hp baddies with reach weapons up front, teamed with some ranged guys who will be difficult for the monk to approach, due to terrain. Either/both the guys up front or/and the guys in back should have slowing, immobilizing, or dazing attacks, which would reduce the monks' effectiveness in his preferred attack-and-move or move-and-attack powers. Good luck!
May
21
comment How can a Rogue gets attacks in another player or monsters turn?
Could they action point a held standard for the above situation? Then they would get the sneak attack twice in a round. Not sure if that's allowed, though.
May
18
comment Is it possible to roll Stealth versus multiple targets when one or more can see you?
I've wondered about this before, too. If you're hidden from several enemies, can't the one who can see you can simply turn to the others and tell them where you are? "Hey, she's crouched behind that crate!" The others can't see you, but they know where you are. That doesn't seem the same as being "hidden." How would that affect combat advantage?
May
17
comment Non-magical encounter suggestions
Thanks. Love the "Build Up" idea.
May
16
comment Non-magical encounter suggestions
Thanks, will do.