1,417 reputation
418
bio website parentingsurvival.blogspot.co…
location Oregon
age 43
visits member for 2 years, 4 months
seen Jun 8 '13 at 22:01

I'm a unix hack that has been programming and playing RPG's since I was in the third grade. I have a lot of opinions on both topics.


May
18
awarded  Nice Answer
May
18
comment A fantasy system with similar dicerolling and levels of success as World of Darkness
@Dom: the system behind all of White Wolf's games is named "Storyteller". This includes Vampire, Werewolf, Mage, etc. However, there are other systems that use "dice pools" and "successes" beyond that one. For instance, Shadowrun uses a d6 based dice pool system that gives you levels of success, from multiple successes through failures and multiple levels of glitches. However, Shadowrun is not a Storyteller system because it is not specifically the same system Vampire, etc use.
May
17
awarded  Commentator
May
17
answered Why are whips so restricted?
May
17
answered How do I pick monsters of appropriate CR for parties with superior armour?
May
16
revised How can you translate Rashomon/The Rashomon Job into a one-off-game?
deleted 5 characters in body
May
16
comment How can you translate Rashomon/The Rashomon Job into a one-off-game?
Fixed ... thanks!
May
16
revised How can you translate Rashomon/The Rashomon Job into a one-off-game?
fixed which X I was talking about ;-)
May
15
answered How can you translate Rashomon/The Rashomon Job into a one-off-game?
May
15
awarded  Nice Answer
May
10
comment Should armor have invulnerability to some objects in Vampire: the Masquerade?
I disagree. Anything good in one fight ends up being good in the long run. Players tend to heal between fights, lock themselves up when they run out of healing. The only way something that is good in the short run can be damaging in the long run is if they're underprepared for wandering monsters or the like. And ... when you kill things faster and gain treasure faster death is not the handicap it used to be :)
May
10
comment In Jade Regent, can animal companions fill job roles in caravans?
dang, dude! Who writes your session summaries? I love it. I have to say: summaries are one of the best feedback tools a GM has, so I love seeing other peoples'.
May
10
comment What variant rules can promote a less kick-in-the-door mindset?
Your first paragraph succinctly states what I'm trying to say in my comments above! +1
May
10
comment What variant rules can promote a less kick-in-the-door mindset?
Clarification: Rules, such as crit hits, called shots, wounds, etc. define what a character can do, and either make defeating the monster harder or easier (hero points make it easier). They don't, however, define how a character (let alone a player) thinks.
May
10
revised In Jade Regent, can animal companions fill job roles in caravans?
added 574 characters in body
May
10
comment In Jade Regent, can animal companions fill job roles in caravans?
could you cite some page references? I'm searching my pdf's, but my tired brain isn't finding the RAW you're referring to. Thanks!
May
10
answered In Jade Regent, can animal companions fill job roles in caravans?
May
9
comment What variant rules can promote a less kick-in-the-door mindset?
The problem is that rules make things harder. They define what you can and can't do. However, they don't encourage thought. As you point out in your question: making things harder doesn't work. If what you want is to encourage thought you're going to have to mix things up beyond the scope of making them harder.
May
9
answered What variant rules can promote a less kick-in-the-door mindset?
May
9
answered Should armor have invulnerability to some objects in Vampire: the Masquerade?