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visits member for 2 years, 7 months
seen Jun 15 at 13:59

May
1
awarded  Yearling
May
1
awarded  Yearling
Feb
22
answered How do I help my players get past an obstacle I didn't intend?
Feb
21
revised What to do when your character is just too good?
expanded on subject matter, cleared up some un-exact language, provided clear examples of content.
Feb
20
answered What to do when your character is just too good?
Feb
20
comment What makes a character/creature/power/ability/etc. over-powered?
I always imagined overpowered as bringing a single-action rifle to a small-arms show, and broken being bringing a briefcase full of explosives to a knife fight: One of them has obvious advantages with obvious drawbacks. The other doesn't even bother participating in the play concept and is just present to make explosions. If you prefer in terms of playground brawls, overpowered is bringing your own bully. Broken is bringing Bruce Lee.
Oct
29
revised What can be done to maintain balance in a magic system in which mages must construct their own spells?
Addressed the title of the question in more detail.
Oct
28
comment How can you balance a system without making it bland?
instead of focusing on putting everyone in the same valley, why not focus on putting everyone on their own mountain peak?
Oct
26
answered What can be done to maintain balance in a magic system in which mages must construct their own spells?
Oct
19
comment What drives the plot for antiheroes?
Not fully satisfied with this latest update, but I'm pressed for time. I'm looking for that perfect linking idea that puts everything neatly into place. This version's a bit too ... messy.
Oct
19
revised What drives the plot for antiheroes?
Updated to include the ladies.
Oct
18
revised What drives the plot for antiheroes?
grammar checked in Microsoft Word. (I'm so naughty...)
Oct
18
comment What drives the plot for antiheroes?
@KRyan I'm still a bit skittish about applying Sex to my own games. I guess that shows up here. I'll probably give that one section a work over in an hour or so. Thanks for your words of encouragement!
Oct
18
answered What drives the plot for antiheroes?
Sep
27
answered In what way do characters regain Willpower through acting according to their nature in VTM/oWOD games?
Sep
27
comment Tabletop Play Style Classification Schemes
I don't think I understand the goal of this question. Are you asking for a way to label people so that they have more fun with play?
Sep
27
comment How do I get my players to form a PC party without just forcing them to?
There's a great article on wikipedia that skims over the basics of group dynamics from a psychological/historical aspect.
Sep
25
comment Why does Double Move have to be the same move action?
Doesn't that wording mean that you can use two identical move-only actions twice? (Can't fly AND THEN run, can't teleport AND THEN glide, or move to switch AND THEN pull lever.)
Sep
7
answered Should I do something about slow pace in my inexperienced group?
Sep
5
answered Should Merits be given as rewards when the accomplishments match?