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456104
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location Houston, TX
age 33
visits member for 3 years
seen May 25 at 20:44

My RPG History

I started with AD&D2e and Palladium's TMNT in the late 90s, and have moved through 3.5 to 4e (both of which I considered to be improvements over their predecessors), with brief detours in Kobolds Ate My Baby, Big Eyes Small Mouth, the old d6 Star Wars, d20 Modern, 4e Amethyst, and Roll for Shoes. While I haven't played much of it (only some generic/Hunter nWoD), I've read up on most of White Wolf's stuff (oWoD & nWoD, Scion, Exalted) because I like parts of their systems and love their fluff (especially Exalted & oWoD). I DM from time to time but prefer to be a player. I've also had some fun with Microscope.

Current Games

My main group recently built our own system, a blend of 4e combat, the FORGE system from Iconoclast for skills, and GURPS advantages, because we want something in between 4e and 3.5 and we all agree that DnD Next looks like it's going to be terrible (you can tell Mearls just doesn't understand why anyone might want a playstyle other than his own; polling has let him know that many people don't like what he likes, but he has no clue why, or how to appeal to those people). We made our own setting using Dawn of Worlds (warning, PDF!). Lately though, we've been looking for a change in tone and have been trying out Roll for Shoes, FATE Core, and Legend.

I'd like to try 13th Age, and am looking forward to Red Aegis.

Current Distractions

Currently Reading: Hugh Howey's Wool

Currently Playing: The Secret World, Warframe, FTL, Penny Arcade: Gamers vs. Evil

Currently Programming In: C#

(updated August 11, 2013)


Dec
20
answered Can a martial character combine a lesser style with greater style, arena training, or other at-will modifying feat?
Dec
20
revised Move-attack order and unspent movement - can I mix these however I want?
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Dec
19
awarded  Nice Answer
Dec
19
reviewed Reviewed How can a GM justify changing a player's alignment?
Dec
19
comment How can a GM justify changing a player's alignment?
Vestel, it sounds like you're saying that the GM needs to clarify alignment requirements & interpretation with the players when an alignment-dependent character is first created. Can you edit your answer to emphasize & expand on that?
Dec
19
revised How to update a monster using the D&D4 Monster Builder?
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Dec
19
revised Can there be mechanical disadvantages in Compels?
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Dec
19
answered Can a Scout use Dual Weapon Attack after attacking with a two-handed weapon?
Dec
19
revised Can a Scout use Dual Weapon Attack after attacking with a two-handed weapon?
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Dec
18
revised Would the alignment of a character with multiple personality disorder change?
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Dec
18
revised How can a GM justify changing a player's alignment?
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Dec
17
comment Can wizard's staff of defense class feature stack with Wizard Utility 2 Shield on the same triggering effect?
Rules Compendium, pg235: Spend An Action Point: Free action. ... Also, the creature can take this action only during its turn, and never during a surprise round. Only exception is Vecna, who has an ability explicitly allowing him to spend an action point during someone else's turn (and he still has to use an immediate interrupt to do it), see Open Grave pg212, his "Esoteric Action" ability.
Dec
17
revised Does a character have to successfully hide from all opponents to be hidden?
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Dec
16
comment Help building a Thief
@Liran: For Essentials characters you get whatever the class' table says you get plus a feat.
Dec
16
revised Help building a Thief
fix page numbers
Dec
16
comment Help building a Thief
@Liran: There should be a table called "Heroic Hunter" a couple pages into the section of the book about Hunters; that will have everything you need to know about Hunters except feats, and feats are the same for everyone.
Dec
16
revised Help building a Thief
added 83 characters in body
Dec
16
revised Help building a Thief
rewrite to correct atrocious grammar & spelling
Dec
16
answered Help building a Thief
Dec
16
revised Help building a Thief
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