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Oct
10
accepted Resource/Methods for “leveling” spells from the Harry Potter Universe?
Oct
9
asked Resource/Methods for “leveling” spells from the Harry Potter Universe?
Oct
9
awarded  Civic Duty
Sep
17
accepted Do celestials weigh the same amount as their template creatures?
Sep
14
revised Do celestials weigh the same amount as their template creatures?
added 422 characters in body
Sep
14
asked Do celestials weigh the same amount as their template creatures?
Jul
24
awarded  Popular Question
May
24
awarded  Critic
May
5
awarded  Popular Question
May
4
awarded  Yearling
May
2
answered How can I motivate my fellow players?
May
2
comment How do I model sinkholes collapsing under the PCs?
I'm not sure if I properly responded to your edits, but I elaborated based on what I understood. I'm not sure the answer provides the "formulae" you were looking for, and I'm not the queen of setting reasonable DCs, but they should give you a starting point to work with.
May
2
revised How do I model sinkholes collapsing under the PCs?
added 689 characters in body
May
1
revised How do I model sinkholes collapsing under the PCs?
added 47 characters in body
May
1
answered How do I model sinkholes collapsing under the PCs?
Apr
28
accepted Is the “Raise dead” spell subject to augmented summoning?
Apr
28
asked Is the “Raise dead” spell subject to augmented summoning?
Apr
22
accepted How can I mechanistically empower a prophecy or fortune without railroading the plot?
Apr
22
awarded  Nice Question
Apr
20
comment How can I mechanistically empower a prophecy or fortune without railroading the plot?
@Xabei Perhaps Oedipus was the wrong case study to choose. You make a good point. I don't want an unavoidable prophecy as this limits player agency, but I'd like to be able to influence players' belief in the power of such prophesies and fortunes by making them mechanistically more likely to happen.