7,295 reputation
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bio website soulrift.com
location Toronto, Ontario
age 33
visits member for 2 years, 7 months
seen Oct 14 at 23:23

I'm a Master of Information, an MMORPG expert, and in my spare time I dabble in Dungeons and Dragons, mainly 4th edition. I secretly aspire to re-write 4e into AD&D 4.5 and fix all those niggly issues I have with it.


Aug
22
comment Do projectiles exist in flight?
@LorenPechtel It's important to think of DnD-4e according to game terminology provided in order to resolve combat situations where ambiguity might arise. So your trigger phrases should, for clarity's sake, be based on game terms such as "attack" and "move." A siege projectile isn't "moving" when it's fired, so it doesn't "move within 4 squares" for that particular trigger. The only concepts provided for in 4e mechanics for a projectile is an attack. Conversely, there DO exist immediate interrupts for ranged attacks, suggesting such attacks could be interrupted, just not by readied actions.
Aug
22
comment Do projectiles exist in flight?
"Readying an action to be triggered by an enemy attack means that the readied action will occur as a reaction to the attack, so the character’s attack happens only after the enemy attacks." (Glossary entry for Ready an Action) A projectile attack is still an attack, so if your trigger is part of an attack, you have to wait for the attack to complete. Otherwise you could make up ridiculous trigger conditions like "the enemy grips his weapon firmly as if to attack" in order to interrupt an attack with a readied action (by triggering on the "grip" rather than the "swing" or whatever).
Aug
22
comment Do projectiles exist in flight?
Because Immediate Reactions occur after the triggering action completes, the action that fired the projectile would complete and the projectile would strike its target before the immediate reaction could take place. Unless there were an action that fired a projectile that took more than one round to reach it's target, there would be no way to intercept it with Ruinous Phrase.
Aug
13
comment How should a GM deal with players that want to be “too cool”?
The other players haven't complained; is there any chance they actually enjoy watching the over-dramatization and see it as an injection of energy and spice into their campaigns? If you have an actor-type and a bunch of watcher-types, they might actually be enjoying the show.
Jul
9
comment How to speed up 4e combat
What is causing the delay? Is it players that are unsure of what to do or discussing strategy? Is it players unsure about the rules of their powers and having to re-read text and get rules clarifications? Or is it because there is so much going on (powers, effects, bonuses, math) that the resolution of each die roll and effect application is bogging down the game? Clarification / detail would be helpful in this question.
Jun
18
comment How should I stat very powerful artifacts that the party acquires too early?
I disagree with the destabilization factor, especially when you consider that +3 counts as third tier masterwork armour, which will grant an extra 1 or 2 points of AC depending on if the armour is light or heavy. Plate is 8 AC, but Plate +3 is 13 AC, 5 points higher.
Jun
10
comment Do Weapon of the Gods and Seldarine Dedicate form a combo?
I took it from the DDI online Compendium (subscription required), which says the errata was made to make the power consistent with the "Class Compendium" source, which was later removed from publication. The errata were then published in Dragon magazine. dnd4.wikia.com/wiki/Class_Compendium
Feb
10
comment What are ways to imbue magic into a cloth armour?
My reading of the ritual suggests no limit on what items you can enchant. "You touch a normal item and turn it into a magic item of your level or lower." No restriction to common items.
Dec
26
comment Why doesn't Immobilized grant Combat Advantage?
Being glued to the floor by webs would probably be restrained, not immobilized. Also, D&D 4e is a game system before a fantasy combat simulator, so conditions are primarily given value in terms of game function. There are often "softer" versions of most penalties (eg: slowed -> immobilized -> restrained, dazed -> stunned -> unconscious) with varying degrees of in-game effect balanced on game function before "reality simulation."
Dec
24
comment Why doesn't Immobilized grant Combat Advantage?
Note that there is a feat, Vicious Advantage, that lets you gain combat advantage against enemies that are slowed or immobilized.
Dec
21
comment Adjusting Combat Balance
"Please help! I'm worried the players are as bored as I am with the drawn-out combat encounters!" If they're showing up each week to play, they're probably not bored ;) They may really truly enjoy soundly defeating monsters. It's like how people play games with cheat codes to win every time. Sometimes the challenge of setting up a guaranteed win and seeing it play out is the fun of the game.
Dec
19
comment Are there rules for drowning in 4e?
Also, quick point, monsters have 1 healing surge per tier. So level 1-10 monsters have 1 surge, 11-20 monsters have 2 surges, and 30+ monsters have 3 surges.
Dec
16
comment Can a thri-kreen count a wrist razor as a “melee” weapon for thri-kreen shooter while using a superior crossbow?
I suppose one answer is that, unless the crossbow has the versatile property, you can't use the versatile mechanics with it. More precisely, versatile weapons can be USED with two hands, but you're still technically only wielding them with one hand, so wield-related actions don't apply to the transition between both states. A discussion on Swordmages seems to suggest they can indeed use their versatile swords with two hands for the bonus damage and maintain all their defensive benefits for a free hand, EXCEPT during the attack (eg: immediate interrupt, OA).
Dec
7
comment Movement and sight
Also worth noting that if the enemies did not make a stealth check to become hidden or their check was lower than the highest passive perception in the party, you would know where they are / put their minis on the map even if they are not illuminated. Being out of the light source only gives them total concealment, but players still know their positions. Incidentally, walls always fail their stealth checks, so players always know the layout of all walls, even in the darkness!
Nov
25
comment Does liquid count as ground?
Can the explicit question of water be added to the original question, and the answer revisited?
Oct
25
comment Alternatives to Pass-Fail skill challenges in D&D 4e
I disagree. I think a skill challenge should only be used in order to advance the plot. You should never use a device as complex as a skill challenge when there is the outcome of a null possibility. You should never go through all that role-play and dice rolling and say "Oops, you rolled badly, the end. No treasure for you."
Oct
22
comment Alternatives to Pass-Fail skill challenges in D&D 4e
One unofficial alternative I've used is a challenge that requires players to reach a certain "total" of skill rolls. For example, a locked door that requires a total of 100 thievery to unlock it. Players can make thievery checks as standard actions on their turn, but the monsters are attacking them. They have the choice of fighting and leaving the check until after the battle (auto-success, no thievery rolls) or trying to unlock it to evade the monsters (requires standard actions and multiple rolls). Is this what you're looking for?
Oct
7
comment Does Deep Shroud affect the Sorcerer's own attacks?
It is worth pointing out that while it may seem intuitive that lines of sight traced through obscured squares (especially when described as "heavy fog") should be in some way affected, they are not. Thus, even if there is a wall of heavy fog causing total obscurement in those squares between you and a target, you actually see that target just fine!
Aug
10
comment Can Oath of Enmity and Divine Challenge be stacked on the same target?
Clarification: Oath of Enmnity is not a Mark and never Marks the target. "Mark" is a glossary term and should only be used when a power explicit states "Marks the target", not to refer to things tracked with tokens or markers. Even if Wizards releases little tokens including one that says "Avenger Mark" do not let yourself be confused ;)
Aug
6
comment Targetting empty squares for area burst attacks?
I think he's confusing the Wizard spellbook class feature that allows them to take two of each daily power and utility power, and specify which spell they "memorize" each day. At level 5, for example, they'll have 4 daily powers and can use two of them per day (one of the two level 1s, one of the two level 5s).