658 reputation
110
bio website gamerwritings.blogspot.com
location Baltimore, MD
age 31
visits member for 1 year, 11 months
seen Mar 7 at 21:12

Apr
15
comment What are the essential features of a successful evil campaign?
+1 for breaking down the types and for the khorneflakes joke.
Apr
11
comment 3 novices, 1 Warhammer Fantasy. How do I make sure my friends don't have a bad first experience?
A fair point. That point meant that a player should be allowed to be good at what he is intended to do. As an example, I am playing a barbarian in a 3.5 game and after seven sessions, My barbarian has not been allowed to rage kill anything that wasn't an innocent person or six levels above the group. Had I less trust in the GM, this would leave me dissatisfied and likely asking for a new character or outright leaving.
Apr
11
answered 3 novices, 1 Warhammer Fantasy. How do I make sure my friends don't have a bad first experience?
Apr
11
revised Would there be an appropriate punishment for failing to protect a host from another clan?
added 183 characters in body
Apr
11
asked Would there be an appropriate punishment for failing to protect a host from another clan?
Apr
10
accepted Where could I go to find editing services that specialize in RPGs?
Apr
10
revised Where could I go to find editing services that specialize in RPGs?
deleted 895 characters in body; edited title
Apr
10
asked Where could I go to find editing services that specialize in RPGs?
Oct
27
accepted How can I do an interesting and engaging siege scenario in Werewolf: The Forsaken?
Oct
25
comment How can I do an interesting and engaging siege scenario in Werewolf: The Forsaken?
Darn this lack of darkness control across time and space!
Oct
25
comment How can I do an interesting and engaging siege scenario in Werewolf: The Forsaken?
+1 for a tvtropes link. I would love to be able to use the dimmer switch but we play online using map tools. I wonder if adding a fog overlay would achieve the same effect.
Oct
25
comment How can I do an interesting and engaging siege scenario in Werewolf: The Forsaken?
I have to agree, I love the first point and ideas. I'll wait for the second pass though. Thanks!
Oct
25
comment How can I do an interesting and engaging siege scenario in Werewolf: The Forsaken?
I was thinking of that as well, but generally speaking the pack handles it's own business and that feels like more of a "mass battle" thing. How could I use this in normal play?
Oct
25
comment How do I handle a PC - NPC?
Thanks for the suggestion. I've talked with the player since posting this question and the players in question have a long history of play together through MMOs, so naturally they're more comfortable playing off each other. I've decided to play around that and challenge these relationships. Still debating if I want to risk them since it's clear that the players treat these NPCs like a treasured item and I have a general rule that the stuff you pay for gets some plot immunity.
Oct
25
asked How can I do an interesting and engaging siege scenario in Werewolf: The Forsaken?
Oct
18
accepted How do I handle a PC - NPC?
Oct
15
comment How do I handle a PC - NPC?
My mistake SSD.
Oct
15
revised How do I handle a PC - NPC?
added 79 characters in body
Oct
13
revised How do I handle a PC - NPC?
added 71 characters in body
Oct
12
comment How do I handle a PC - NPC?
Thanks for the edit SSD. That reads a lot clearer now.