1,128 reputation
313
bio website rootdirectory.de
location Verl, Germany
age 42
visits member for 2 years, 6 months
seen 19 hours ago

Computer addict since the C64, Software Engineer since 2000.

Unless otherwise noted, all my sources are released under ​Creative Commons CC0 (i.e., Public Domain for all practical purposes except in name due to a braindead restriction in German copyright law).


Oct
24
revised How to deal with player MacGyver-ism?
deleted 217 characters in body
Oct
24
revised How to deal with player MacGyver-ism?
deleted 217 characters in body
Oct
24
answered How to deal with player MacGyver-ism?
Oct
21
comment Can Skeletons/Zombies benefit from potions?
Especially since making digestion an issue would turn instant-effect healing potions into something more like "have a drink and a lie-down for an hour or two". Not that it wouldn't make for interesting play, but that's not as Pathfinder plays it, now is it? ;-)
Oct
8
comment How to Reconcile the MERP/RM High-Magic System with the Low-Magic Middle Earth Setting?
@Sardathrion: Galadriel wields one of the three elven rings. Gandalf is Maiar and wields one of the three elven rings. Aragorn... using supernatural abilities? Not to my knowledge. (His healing is done by Athelas and him being king-in-waiting.) Yes I know this is a thin line, marginalizing PC magic by using this kind of reasoning, but it made for three good, "Tolkien-feeling" campaigns. (Actually, I quite severely curtail magic in any Rolemaster campaign, to good effect.)
Oct
8
comment How to Reconcile the MERP/RM High-Magic System with the Low-Magic Middle Earth Setting?
@Sardathrion: And to what effect? Thrice he cried. Thrice the great ram boomed. And suddenly upon the last stroke the Gate of Gondor broke. As if stricken by some blasting spell it burst asunder: there was a flash of searing lightning, and the doors tumbled in riven fragments to the ground. For all the reader knows it's the ram Grond, forged in the fires of Mordor (presumably with Sauron having some hand in it) that breaks the gates... also, note the as if. ;-)
Oct
8
revised How to Reconcile the MERP/RM High-Magic System with the Low-Magic Middle Earth Setting?
added 408 characters in body
Oct
8
answered How to Reconcile the MERP/RM High-Magic System with the Low-Magic Middle Earth Setting?
Sep
16
answered What can I do to paper to make it look aged?
Sep
9
comment How do I challenge my PCs who fight every battle like Mongol horse archers?
Held action was my first thought. If there are no such mechanics in the rulebook, make them up. You can't pop up, take a shot, and get back into cover (or out of range) without getting return fire no matter what your (non-supernatural) movement rate is. This answer also doesn't require any nifty spell usage etc.; it's simply what your opponent would do. "Hold your fire till they are in range. Hold... hold... FIRE!"
Sep
1
comment Are cantrips spells?
@Miniman: Short for the latin "ibidem", "in the same place". FWIW, in legal contexts you might find "id." ("idem"), and German sources use "ebd." ("ebenda"), because, why make it consistent if you can make it confusing.
Aug
29
comment How do I deal with players that pick very situational skills for a Campaign?
@IlmariKaronen: Absolutely +1. The GM does not need to "come up" with a situation for those "fluff" skills -- the players will do that, if the game world is "alive" (and not just a series of combat encounters). And even if not, it makes the character a person that might have something to talk about at the campfire (instead of just sharpening his sword or memorizing spells).
Aug
29
comment How do I deal with players that pick very situational skills for a Campaign?
Some of my character skills that turned out to be the most beautifully useful were of this "situational" type. Biology, in Shadowrun. Courtly Graces, in Rolemaster. Public Speaking, in DSA. Beautiful, beautiful moments where problems were solved with wit and charm, not with steel, giving the story a very "movie"-like twist. We still talk about some of them, decades later, because those moments -- and the characters in them -- felt so alive. Why not be that kind of GM that makes such moments possible?
Aug
25
comment Does “each creature in blast” include allies?
@DaleM: Friendly fire... isn't. ;-)
Aug
25
comment Is rolled death during character creation ever OK?
"Traveler" did this, and it did not work well IMHO. I fully agree with your reservations about dice rolls during character generation; it needs to be done very carefully, it is very easy to end up with very unbalanced groups. Imagine one of the players is a good friend of the GM and basically gets unlimited re-rolls, while another player is shy and has only a couple of minutes to get his rolls done -- he'll probably opt out of any "risky" backgrounds. You end up with an elite mercenary and a farmer... not fun.
Aug
25
comment Choosing equipment options at character creation
"He wasn't happy" is usually not a good way to start a campaign. Did you talk it over? If in doubt, go with the GM, not against him...
Aug
25
comment Choosing equipment options at character creation
I know of many GMs that happily put such "initial outfitting" into game prep time, so they won't start the campaign with a bunch of players shopping for... uh... soap, and fishing equipment, during "table time". However players should be aware that the campaign might take an unexpected direction -- if you are off into the desert, you won't need fishing equipment, and would like to have some money to buy additional waterskins. ;-)
Aug
14
comment Why is burying yourself not such a great plan?
A full lung is more like three or four L. However, both when sleeping and when meditating, you are not using your full lung capacity -- rather about the 500 ml you mentioned.
Aug
12
comment Go Coup de Grace your self
@SevenSidedDie: I prefer to think the GM isn't the only one to apply his common sense to RPG things. ;-) But a good point. I started to think it's a D&D thing (never played that system myself).
Aug
12
comment Go Coup de Grace your self
OT, if a character wants to kill himself, and has the means to (a knife, poison, a cliff, ...), the most I'd ask for (being completely ignorant of the Pathfinder rules, mind you) would be something akin to a "Discipline" / "Self-Control" roll to find if the character can overcome his fear of pain / death. Of course it's possible to kill yourself.