| bio | website | dampes8n.com |
|---|---|---|
| location | Columbia, MD | |
| age | 29 | |
| visits | member for | 11 months |
| seen | 1 hour ago | |
| stats | profile views | 13 |
I'm William Brall, a Sr. Web Developer at ZeniMax Online Studios working on the community site and patcher of Elder Scrolls Online.
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Oct 15 |
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What programming languages are used in Shadowrun? C# already is C++++ (two pluses over two pluses to make the sharp sign) |
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Sep 24 |
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What game system centered around Mafia or Organized Crime could be best used as a template to enhance an evil-pc D&D 4E game? This book is brilliant! |
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Sep 19 |
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What game system centered around Mafia or Organized Crime could be best used as a template to enhance an evil-pc D&D 4E game? Man I wish I could accept two answers... Ordered both things. I'll review and select an accepted after a complete look. |
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Sep 18 |
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What game system centered around Mafia or Organized Crime could be best used as a template to enhance an evil-pc D&D 4E game? @SevenSidedDie I mostly agree, but there is more to it than that. There will still be plenty of encounters, just wrapped in a matryoshka doll of other game play. They need an epic beast for their monster pit? They have to go pursue and subdue it. They want to wipe out a rival gang? They combat their leaders while their underlings clash all around. It'll work. |
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Sep 18 |
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What game system centered around Mafia or Organized Crime could be best used as a template to enhance an evil-pc D&D 4E game? @MrJinPengyou I can handle the integration, but ideally I'd like something that makes use of the same assets. A system based on D30's would be a poor choice. Answer with shadowrun and the related books and example rules. Take a stab! |
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Sep 13 |
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Flat or flattish earth issues Interesting fact. A diskworld - hey someone should write about one - would have a problem with gravity. Things in the middle would be normal, things at the edges would tend to roll inward. Why? Because gravity pulls to the gravitational center, and if you are this -*--------- then there is a TON of mass to one side and not the other. This is why planets are spherical in the first place. :) |
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Sep 13 |
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How does a GM fix the rules when they goof? As general rule. Retcon things that help the players if you can, else they feel cheated, and don't retcon things that hurt them. But don't be afraid to retcon, I don't find that it hurts the game at all if all your players are mature adults that understand that you will make mistakes. |
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Sep 13 |
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RPG Systems with Attribute-based learning speed +1 for using the theory of multiple intelligences as the basis for an RPG system. |
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Sep 13 |
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Adding comic relief Sage advice, this. Although you can get very close to a character that is just comic relief if you can bring depth to it. See: every character in the anime "One Piece." |
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Sep 13 |
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Adding comic relief Another prime example of this done right from Dorkness Rising, only by a player: "Brother Silence: As if killing the bard impresses us." Don't forget that your players can be encouraged to break the tension with a humorous quip as well. |
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Sep 12 |
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What is the name of this specific, online DM (4e) tool? @convoke Do either of you know if this has been significantly updated in the last year? It needs a few more features before it will be really useful to me as a DM or Player. |
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Sep 7 |
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How do I reduce the number of encounters in D&D 4E without reducing the difficulty? I don't seek ways to further challenge the players or give them XP. I seek a way to roll a day's worth of battle into one battle. Rest assured, there are plenty of skill challenges throughout, they just can't drain the party's resources like battles do and therefore more 1 battle days are too easy. No matter how many skill challenges led up to it. |
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Sep 7 |
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How do I reduce the number of encounters in D&D 4E without reducing the difficulty? This sounds great. Once I have a full bead on this tactic I will return and add in some more notes in case the 3/4 level increase better maps to a curve, or if I find things other DMs should absolutely avoid. |
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Sep 7 |
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How do I reduce the number of encounters in D&D 4E without reducing the difficulty? @ioanwigmore This would probably make a good answer. Are there types of enemies you find are overpowering at that level? |
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Sep 7 |
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How do I reduce the number of encounters in D&D 4E without reducing the difficulty? @SevenSidedDie I'm confident that it can exist. It should be a matter of adding enemies, increasing the level of the battle, and/or adding health or defenses to the monsters involved. My hope here is that someone has figured this out so that I don't have to. Based on trial and error. Or come close enough that I can make it work. And if not, I'll do it, and answer my own question for others. |
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Sep 7 |
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How do I reduce the number of encounters in D&D 4E without reducing the difficulty? @SevenSidedDie Yes the game was designed for chains of battles, but my players want some variety, I'm not talking about always changing it up. I'm talking about injecting a short change of pace. Adding in a new option to the bag of tricks. |
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Aug 9 |
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Is it possible to produce a bowl-shaped probability curve with dice rolls? I like that this adds a new vector for enhancement. Namely, getting to add more Dice to the pool. They don't even need to be D20s, adding a D10 to the pool would boost the middle without effecting the edges curve shape. |