2,270 reputation
814
bio website
location
age
visits member for 2 years, 3 months
seen Aug 16 at 8:38

Oct
6
awarded  Citizen Patrol
Sep
5
awarded  Enlightened
Aug
20
comment What good is magic if your skill is better?
There're two shifts in an evocation. The shifts of power that you call up to start with (which is from 1 to your character's Conviction for 1 mental stress or 1 mental stress for each shift in excess of your conviction) and the shifts generated on the attack roll. My nitpick is that the way evocation works with margin of success on the attack roll is no different than any other attack in the game, so that's not really a difference between magic and anything else in the game. I think the point would be better written as 'You gain a weapon rating to your attacks from your conviction rating...'
Aug
20
comment What good is magic if your skill is better?
Nitpick on 'Your evocation attack roll is added to damage shifts as if it were a weapon rating'. Everybody gets to add the margin of success on an attack roll to the attack's weapon rating for all attacks, not just magic. With magic, the attack's weapon rating is based on the shifts of power put into it (which is generally going to be the character's Conviction score).
Aug
20
answered What good is magic if your skill is better?
Aug
20
revised Can you keep someone from running away?
Invoke/compell -> po-tay-to/po-tah-to
Aug
20
comment Can you keep someone from running away?
@BESW: Actually you can also invoke for effect (YS99). I think the technical difference is that if you're setting up a reason why nobody can flee it's an invoke for effect on the scene and if you're setting up a reason why Carl the Vampire can't run away, it's a compel on Carl.
Aug
20
comment Can you keep someone from running away?
@PaulMarshall In the DFRPG: Yes.
Aug
20
comment Can you keep someone from running away?
Also true. Man Fate Core is pretty darn cool. I'm happy I backed that one.
Aug
20
answered Can you keep someone from running away?
Jul
2
awarded  Yearling
Apr
30
awarded  Enthusiast
Apr
14
comment Can a sleeping character Hide?
Whoever sets the DC loses in the event of a tie. If I make a move silently check and get a 22, anyone opposing me needs a 22 or higher to hear me. It's the exact same as if I have an AC of 20; I will be hit by anyone who gets an attack roll of 20 or higher.
Apr
13
awarded  Nice Answer
Apr
12
answered Can a sleeping character Hide?
Apr
2
awarded  Nice Answer
Mar
24
answered What is the threshold strength of the sunrise?
Feb
22
awarded  Nice Answer
Feb
21
answered How to reveal initiative dice simultaneously online?
Feb
20
comment Shame him into not shooting: multiple stress tracks in a single conflict
I'm kind of shaky on the Fate rules, but could the hitman also spend an action to set up a Block on social skills too?