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seen Aug 26 at 11:17

Aug
25
comment When to throw away a bad RPG system design?
@ Adriano Varoli Piazza: a true observation, but this is more difficult than that. Design is half art, so, this makes it partially an elusive problem. But to answer the worry you raised: while perceiving a "bad design", one may experience cognitive dissonance - i.e. an impression of some parts of the system being "off", inconsistent, defying logic, contradicting, or so.
Aug
25
comment When to throw away a bad RPG system design?
@ Paul Marshall: A "good answer" would touch on all kinds of broken systems (as you listed), i suppose.
Aug
25
asked When to throw away a bad RPG system design?
Aug
22
awarded  Popular Question
Jul
12
awarded  Yearling
Jul
8
awarded  Nice Question
Jul
6
revised Which system to support a grim world of low fantasy?
added 14 characters in body
Jul
6
revised Which system to support a grim world of low fantasy?
added 523 characters in body
Jul
6
asked Which system to support a grim world of low fantasy?
Jun
11
awarded  Good Question
Mar
22
revised Attributes - how to determine them in a setting-specific manner?
added 435 characters in body
Mar
22
comment Attributes - how to determine them in a setting-specific manner?
Let's take fitting as in reflecting the theme of the game in some fidelity, i.e. accenting the feel of the specific setting. Upon which criteria would I go for the best answer? I'd go for elegance (technically easy, but philosophically rich solution).
Mar
22
asked Attributes - how to determine them in a setting-specific manner?
Dec
2
awarded  Popular Question
Aug
1
comment Underground as an engaging environment?
Vertical is certainly an intriguing way to go, especially for cities; however, going all vertical makes me worried due to the cities inherently inclining to a caste-like concept too much. Ideas?
Aug
1
comment Underground as an engaging environment?
Another idea (read: another almost-cliche) may be some cultures retreating to the underground in the past, due to the surface world experiencing some environmental issues during those ancient times ... and then waiting a thousand years, and turning the concept by 180 degrees (the surface being fine now, while the underground is failing ... due to, say, an unhealthy concentration of magic blight).
Aug
1
revised Underground as an engaging environment?
added 4 characters in body
Jul
31
asked Underground as an engaging environment?
Jul
12
awarded  Yearling
Apr
20
asked Effect of natural environment on the development of cultures