835 reputation
410
bio website mudbunny.ca
location
age 40
visits member for 2 years, 1 month
seen Nov 6 '12 at 20:10

Jul
13
awarded  Yearling
Jul
13
awarded  Yearling
Sep
7
awarded  Enlightened
Sep
4
awarded  Nice Answer
Sep
4
comment Flaws that aren't flaws
+1 for Science.
Sep
4
revised Flaws that aren't flaws
Added something for night blindness
Sep
4
answered Flaws that aren't flaws
Aug
16
comment How to Handle a Powergamer / Munchkin
To expand on the "Does he know it's a problem" part of this answer: It is important that all of the players and the GM are on the same page as to what type of game will be played as well a what type of characters will be created. In this case, this situation is not a PC problem, it is a player problem. Player problems should be dealt with in the real world, not in the game world.
Aug
16
comment As a complete newcomer - what do I have to look out for?
Depending on your groups abilities at listening to spoken english, it might be worthwhile digging up the Wizards of the Coast 4E podcasts with the crew from Penny Arcade and PvP. It is, IMO, a nice introduction into the game and Chris Perkins (the DM) leads the players through a nice intro to all of the rules. The videocast with Chris Perkins and the cast of Robot Chicken is also a real good introduction to the game.
Aug
16
awarded  Critic
Aug
16
comment Stopping rule questions from overrunning encounters
Depending on the system, you can usually work out a quick bonus/penalty that is appropriate for most situations if you are not sure exactly how much you should give. For example, in D&D 3.5, a +2/-2 bonus/penalty is usually appropriate and isn't completely unbalancing if you get the ruling wrong.
Aug
10
awarded  Enlightened
Aug
7
revised How to help players settle down and focus?
Fixed formatting, improved for clarity, incorporated stuff from the comments.
Aug
6
awarded  Nice Answer
Aug
6
revised How to help players settle down and focus?
Incorporated comment by Pulsehead into recap comment.
Aug
6
answered How to help players settle down and focus?
Jul
26
comment How do you keep the party on the map?
To expand on the last comment, it is also very acceptable, if your players go somewhere you weren't expecting, to tell them to give you a couple minutes. "I wasn't expecting you guys to go there. Can you give me 10 minutes to set it up?" If your players are at all decent folk, they will either say yes, or change their mind, letting you know that they plan on going there eventually.
Jul
24
awarded  Nice Answer
Jul
24
revised Dungeons that aren't dungeons
Adding additional ideas.
Jul
24
answered Dungeons that aren't dungeons