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bio website mudbunny.ca
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age 40
visits member for 2 years, 4 months
seen Nov 6 '12 at 20:10

Sep
4
comment Flaws that aren't flaws
+1 for Science.
Aug
16
comment How to Handle a Powergamer / Munchkin
To expand on the "Does he know it's a problem" part of this answer: It is important that all of the players and the GM are on the same page as to what type of game will be played as well a what type of characters will be created. In this case, this situation is not a PC problem, it is a player problem. Player problems should be dealt with in the real world, not in the game world.
Aug
16
comment As a complete newcomer - what do I have to look out for?
Depending on your groups abilities at listening to spoken english, it might be worthwhile digging up the Wizards of the Coast 4E podcasts with the crew from Penny Arcade and PvP. It is, IMO, a nice introduction into the game and Chris Perkins (the DM) leads the players through a nice intro to all of the rules. The videocast with Chris Perkins and the cast of Robot Chicken is also a real good introduction to the game.
Aug
16
comment Stopping rule questions from overrunning encounters
Depending on the system, you can usually work out a quick bonus/penalty that is appropriate for most situations if you are not sure exactly how much you should give. For example, in D&D 3.5, a +2/-2 bonus/penalty is usually appropriate and isn't completely unbalancing if you get the ruling wrong.
Jul
26
comment How do you keep the party on the map?
To expand on the last comment, it is also very acceptable, if your players go somewhere you weren't expecting, to tell them to give you a couple minutes. "I wasn't expecting you guys to go there. Can you give me 10 minutes to set it up?" If your players are at all decent folk, they will either say yes, or change their mind, letting you know that they plan on going there eventually.
Jul
17
comment D&d 4e difficulty class
You may need to create an account on stackexhange.com in order to successfully chat. It was what I needed to do before I could actually chat.
Jul
17
comment D&d 4e difficulty class
Also, and this is not meant to be insulting, but is English your first language, or are you perhaps reading books which have been translated into a foreign language?
Jul
17
comment D&d 4e difficulty class
Are you talking about the DC (Difficulty class) for overcoming an obstacle or passing a skill check of some sort?
Jul
17
comment How would society adjust if use of fire is reserved for the elite?
In this case, the general public sees it as religious significance to show reverence to fire. It is important and vital, so the God of Fire does not want it to be used by those who lack the ability to properly use it. In reality, there is an evil god who has incapacitated the actual God of Fire and is corrupting the priesthood of the God of Fire with a final goal of destroying the God of Fire.
Jul
15
comment How can I represent the use of fire being misrepresented in a campaign?
I have tagged it as such as I will be running this using one of those rule sets. I don't know enough about DMing to know if it being system agnostic or 4E/Next specific would make a difference.
Jul
14
comment How to make rituals a part of everyday life
It does. Thanks!!
Jul
14
comment How can I represent the use of fire being misrepresented in a campaign?
Fire magic would be severely restricted, only the elite. For the rest, a forge, baker, etc, while it wouldn't be just the elite, but those that use it would be either very trusted, almost sycophantic to the priesthood, or they would be very fearful. This is the part I am having trouble with. How to make the daily restriction on fire seem not heavy-handed. Perhaps a central mess hall type thing for cities and towns.
Jul
14
comment Looking for help on expanding my campaign concept while avoiding railroading
I have split this into two more questions: How can I represent the use of fire being misrepresented in a campaign? and How to make rituals a part of everyday life.
Jul
13
comment Looking for help on expanding my campaign concept while avoiding railroading
Thanks for the suggestions on clarifying my question. Once I get home, and am not on my iPhone, I will work on splitting it up. Would it be appropriate to, when I split up the questions, only put the question and link to here for all the details, or simply copy/paste the entire thing?
Jul
13
comment Looking for help on expanding my campaign concept while avoiding railroading
This would be my first time DMing (at all), so I am worried that introducing the rituals would somehow result in the players knowing the overarching plot right from the beginning. Specifically, the part where the rituals for fire (note, not magical rituals) emphasizing that fire is dangerous and extreme care must be taken when using it. Would making fire-based spells (fireball, etc) extremely hard to get a hold of be too heavy a hammer to use? (I have added the comments I just made to my original question. Thanks!)