850 reputation
410
bio website mudbunny.ca
location
age 40
visits member for 2 years, 3 months
seen Nov 6 '12 at 20:10

Sep
4
revised Flaws that aren't flaws
Added something for night blindness
Aug
7
revised How to help players settle down and focus?
Fixed formatting, improved for clarity, incorporated stuff from the comments.
Aug
6
revised How to help players settle down and focus?
Incorporated comment by Pulsehead into recap comment.
Jul
24
revised Dungeons that aren't dungeons
Adding additional ideas.
Jul
17
revised What is a “mark” actually supposed to be?
clarification and expanding difference between aggro and marking
Jul
17
revised How would society adjust if use of fire is reserved for the elite?
Added some ideas I had to hopefully provide further guidance on the direction I am looking for.
Jul
14
revised How can I represent the use of fire being misrepresented in a campaign?
added 157 characters in body
Jul
14
revised How to make rituals a part of everyday life
added 140 characters in body
Jul
14
revised Looking for help on expanding my campaign concept while avoiding railroading
To increase clarity and produce more specific questions
Jul
13
revised Looking for help on expanding my campaign concept while avoiding railroading
added 17 characters in body; edited title
Jul
13
revised Looking for help on expanding my campaign concept while avoiding railroading
Italics comments are added to make my question clearer.
Jul
13
revised Looking for help on expanding my campaign concept while avoiding railroading
added 541 characters in body