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Jul
18
awarded  Yearling
May
9
comment Dealing with “fearless” players
Fear exists in the real world because of punishments associated with actions or with things in the world. Kill them. Kill them all. KILLTHMEALLAJDKAJDSLASDKL
Apr
22
comment What reason would there be for a ruler to forgo having himself resurrected?
@KRyan Perhaps you should elaborate on that in your answer, if you disagree about the intention of the core ruleset.
Apr
22
comment What reason would there be for a ruler to forgo having himself resurrected?
@KRyan It doesn't "follow right after several methods". It follows after one convoluted one. The other methods turn the user into a different kind entity rather than extending their mortal life.
Apr
17
awarded  Notable Question
Apr
4
comment Way to prevent teleportation
Now that's a comprehensive answer. Wish I could give you more than +1
Mar
2
comment Are there rules in D&D 3.5 for characters who smoke?
You're looking for rules for addiction and addictive substances, but dismiss the only rule set that deals with this (in the Book of Vile Darkness). So I don't really get what you're looking for. Besides the addictions, the rest of the questions are negligible (there would be no "mechanical effects" except maybe after smoking for several decades or if you had magical tobacco or something).
Feb
25
comment Armour rating inside an iron safe
I don't even understand this question, nor why it's been so highly upvoted. Are you claiming, as the DM, that you should be able to attack the player through an iron safe... ?
Feb
21
comment Does Positive Energy heal living creatures even when it does not specify that it does so?
+1, the Positive Energy Plane was exactly what came to mind when I read the question.
Feb
14
comment Level of detail in description?
The biggest factor is your target audience and what they enjoy, and is thus very subjective. For example, despite The Lord of the Rings being undeniable classics, it's difficult for me to sit through three pages describing Gandalf and Bilbo's smoke rings, and I much prefer a Kurt Vonnegut, short-and-dirty kind of style. And there's an audience that completely disagrees with me and prefers the verbosity. Just give the amount of detail that keeps you and your players having a good time with the game.
Feb
12
awarded  Enlightened
Feb
12
awarded  Nice Answer
Feb
12
comment How do I design exciting, fun boss fights for my players?
@Kiorrik That's actually a really, really good point. If you look at some of the more complicated bosses that aren't just "tank and spank", you can get some really great ideas on how to shake things up or make encounters unique.
Feb
11
answered How do I design exciting, fun boss fights for my players?
Feb
4
revised What actions should I avoid when joining a new group?
added 143 characters in body
Feb
3
comment What actions should I avoid when joining a new group?
+1 Thank you so much for posting. I was hoping that someone who really experienced the same emotion as the OP would.
Feb
3
revised What actions should I avoid when joining a new group?
added 240 characters in body
Feb
3
awarded  Nice Answer
Feb
3
revised What actions should I avoid when joining a new group?
added 2210 characters in body
Feb
3
awarded  Good Answer